So I thought it would be nice not only to have a trip odometer, but also one that records how many miles you have driven each car model (regardless of how many times you've spawned it, and regardless of which gamemode you drove it in) since you first bought the game, and one with an overall total with all of those added up. Also there could be a statistic that tells you how many cars you have totaled (indrivable). This could be an option in the menu on the left.
There's a trip odometer UI app, but I do agree that it would be fun to have working analogue odometers in cars like the covet.
I meant not a trip odo since spawn, but since you first ever drove the vehicle in BeamNG. I guess analogue odos in the cars with the latter data would be cool too.
Oh yeah, I'd love to have that and/or a whole statistics page with total miles driven in-game per vehicle, total number of beams broken, etc.
Lol, yes. That would be awesome. Also how many cars you have broken to the point where the engine doesn't work anymore.
I am bumping this as it is still relevant and would be a really simple and fun feature to have in BeamNG.
Yup, very nice, and it would make sense since official cars like the 200bx already have a static one.
I also was just thinking about how this could help with tracking the progress of Steam achievements, possibly.
Except that is only per world, and here I'm talking about global info displaying it in BeamNG and on your forum profile.
It might be interesting to have an overall odometer, but a trip odometer is kinda pointless, seeing as you'll most likely crash the car within 10 minutes of spawning it or so.