Ok so here is my perfect driving game using a combination from existing games/tech demos. Please let me know your opinion and your ideal dream driving game combination. Thanks Damage model & physics - Beam NG (of course) Mud & ground deformation - Spintires Graphics - Forza 6 Car Handling - GTA 4 Water modeling - Nvidia Weather effects - The Division
Damage model & physics - Beam NG (of course) Mud & ground deformation - Spintires Graphics - Forza 6 Car Handling - Live for Speed Water modeling - Nvidia Weather effects - The Division
Damage model & physics - Beamng Map - the crew Graphics - GT6 Car Handling - GT6 Car choice - GT6 or driver san fransisco
Damage model & physics - BeamNG.drive Mud & ground deformation - Spintires Graphics & sound - Project Cars Car Handling - Rfactor, BeamNG and Live For Speed. Water modeling - fucking who cares it's a racing game but I'd say GTA V. Weather effects - no clue
Damage model & physics - BeamNG Mud & ground deformation - Spintires Graphics - Forza motorsport 6 Car Handling - beamNG still. Water modeling - unsure,i think Nvidea Weather effects - Forza Horizon 2/forza 6,or maybe some other game that has awesome weather effects Map: a VERY HD version of liberty city from GTA III
Damage model & physics - Beam NG Mud & ground deformation - Spintires Graphics - Forza 6 Car Handling - GTA IV Water modeling - Nvidia (I guess) Weather effects - Driveclub I might change water modelling and graphics, but that would take me 2 hours to think about it. By water modeling, do you also mean the behavior and physics with how cars collide with the water?
Damage model: Beam (with option to turn off) Driving physics: Beam/FH2 Graphics: FH2 XB1 Weather: FH2 XB1 Water: Nvidia Open world: FH2/Beam Yup.
Damage model & physics - BeamNG Mud & ground deformation - Spintires Graphics - Unreal Engine 4 Car Handling - BeamNG Water modeling - Watchdogs Weather effects - Driveclub Map - Need For Speed Underground 2
A game where none of the cars work except the Hondas and the only playable character is @gabester, also known as ybr.
Any kind of physics and handling: BeamNG.drive Sounds: Driveclub Graphics: Driveclub Weather & time: Driveclub Map: The Crew + ETS2 Mud & ground deformation: Spintires Water physics: Spintires Water graphics: Anything that's not Spintires Cars: Forza 6 + BeamNG Car customization: Forza Horizon 2 (with more optical parts) I can dream about it, though
Physics: Beamng drive Cars: World Racing 2; Gran Tourismo 6 and Beamng Driving Physics: World Racing 2
Damage model & physics - Flatout 2 Mud & ground deformation - Flatout 2 Graphics - Flatout 2 Car Handling - Flatout 2 Water modeling - Flatout 2 Weather effects - Flatout 2