Hi everyone, I go by Yotheguy and I'm a self taught 3d artiest. I started with Blender about 2 years ago then moved on to 3ds Max with Substance Painter (For texturing/normal baking), and Zbrush (For sculpting). I was super lucky to get picked up by a modding team that goes by "Team Fusion Simulations" that were modding IL-2 Sturmovik: Cliffs of Dover. Long story short is we got picked up by "1C Games" and are now the official developers. I also have a bit of experience working on car's and engines as I'v worked in mechanics shop's, machine shop's, body shop's, and about a year in a auto parts store. I'v had BeamNG for a bit now but haven't had the time to learn how to make stuff for it yet, till now. I did the "Tug" tutorial and got most of it to work except making it move, it makes the engine sound but just doesn't move. Here is some of my work. M3 Tank for Cliff of Dover Propeller pitch control for Spitfire Mk1 in Cliffs of Dover Simple house for Cliffs of Dover I have now started a "Hot Rod" project with the intent to make it for BeamNG. Still in early mocking up stage, so vary much a WIP. Planning to make it electric, but might make a gas engine too.