Would it be possible to "port" beamNG to Unity ?

Discussion in 'Programming' started by skflowne, Jul 20, 2015.

  1. Aboroath

    Aboroath
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    Theoretically a Cray Titan and it's 299,008 cores would run Beamng with a decent
    framerate (I think). DX12 shouldn't be an issue with 18.688K SLI Teslas.

    750 TB ram seems a bit on the low side in my opinion.
     
    • Agree Agree x 1
  2. ThreeDTech21

    ThreeDTech21
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    750TB Ram low? So a cray could theoretically run 299,008 beamNG cars.
     
  3. Aboroath

    Aboroath
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    ....or one BeamNG vehicle modeled to the molecule.:cool:
     
  4. ThreeDTech21

    ThreeDTech21
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    haha Nice!
     
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