Solved World Editor Problem

Discussion in 'Mod Support' started by maty, Jul 5, 2019.

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  1. maty

    maty
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    Joined:
    Mar 9, 2017
    Messages:
    636
    Hello, i need help with problem im getting in world editor (F11).
    When i made new terrain, the terrain painter was size 1, like this on every other map:
    unknown7.png
    But after one day, the size 1 got bigger and i need it as before (i only repainted terrain,nothing more)
    unknown8.png
    Is it caused by big terrain? If yes, im disappointed

    I hope you will not ignore my thread and help me somehow, thanks ;D
     
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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    Size 1 basically mean '1 terrain square'
    Depending on your terrain squareSize, that will be bigger or smaller (think it as a 'scale' value)

    EDIT:
    Or let me do a different example:
    Your terrain is 1024x1024 and you use a squareSize of 1.
    Size 1 is 1 pixel in that 1024x1024.

    If you use squareSize 2, your terrain is 1024x1024 but scaled to be twice as big.
    Size 1 is 1 pixel still, but that pixel is also twice as big.
    Hence the brush is bigger.

    If you need finer details on the terrain painting, you should look into increase the terrain resolution (up to 2048x2048)
     
    • Agree Agree x 3
  3. maty

    maty
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    Thanks :)
     
    • Informative Informative x 1
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