Good. However, the doors are a bit glitchy. If you could fix that as well as assign them to a key instead of going with the parking brake I would be quite pleased.
Actually, i never even got a WOM mod to work because of its funky zip structure --- Post updated --- --- Post updated --- Awesome
still, the it's the same countach from most sites. --- Post updated --- Im not breaking them, but he shouldnt take credit for just repacking a mod
At least its fixed! --- Post updated --- [QUOTE="Fen, post: Im not breaking them, but he shouldnt take credit for just repacking a mod[/QUOTE] If WhyBeAre dpea a video for it you know its gotta be good
good job using WhyBeAre as backup. I never said it was bad, I said you shouldn't take as much credit as you think you do
It's awesome that you got this working again. I'd only rate it a 4/5, however, for a few reasons: It breaks the Bolide's gauge textures. It occasionally is spiky when crashing. The doors are activated by pressing the parking brake instead of a normal button, which makes it harder to drift and such. Also a problem with the doors, they keep on going and break instead of stopping at a normal height. Other than those issues, it's a very nice mod.
That's true, but he did get it to work with the most recent version of the game. I was mostly giving him suggestions.
It wasn't a zip structure issue. The old version of the mod gave a fatal vehicle exception: https://beamng.com/threads/lamborghini-countach.23958/
Its strange that Fen criticizes every post i make --- Post updated --- And also i did credit Dudeman in the desc., and i fixed it, so both, Dudeman and I should be credited.