Volkswagen golf 6 GTI Well, i decided to start modelling of a VW after the big pause. i really want to model a car for beamg. since i know only how to model it, and have no idea for Nodes/beams, i am gonna need someone to help me with that. i use blender and Blueprints of a car, for a day of work only some mesh is done. Updates will be coming everyday, stay tuned!
lol, since when is Volkswagen spelled with a W? nice desighn so far tough, looks awsome. Cant wait to get like a billion mods haha.
Very good!Here in Bulgaria we have many VW's. If you have any questions ask I'm also making car model in Blender
maybe he had fear cuz of licenses ?4 Even i hate VW (i see to many of them each day) i gonna be excited for this. Want to crash this car lovely
Thanks very much guys. Im not quite good in making of details so maybe i will need help in that.. if you know how to i would be glad.
Well, most likely interior detail, lights, mirrors, small car decals like car name on backside, on front etc. now i am trying to finish car's main mesh and then start working on rims.
Some updates: rims, logos, lights, doorhands. i think the hard part is done! There are a lots of polygons, i need to get rid of them. Left 2 rims to add, and whats the main, interior details. thats for today, i will continue tomorrow.
The count of poly's doesn't matter (gabester proof) so please don't reduce them, it looks so amazing as possible)
You can't change the name of thread titles, only title which u don't see before you have opened the thread.
Here i have rendered the car and lets see how it looks. (imported from here) (imported from here) (imported from here) Update: some details added and i think its time to start thinking of making nodes and beams, which i need help with..i also need help with exporting the current model in a correct format. i would appreciate any help. (imported from here)