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Wind Noise

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by skymiracle, Sep 14, 2013.

  1. skymiracle

    skymiracle
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    Joined:
    Aug 6, 2013
    Messages:
    71
    Right now wind noise is in direct relation with engine rpm, I would be nice if wind noise is changed to correspond actual car speed.
     
  2. metalmuncher

    metalmuncher
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    Joined:
    Aug 6, 2012
    Messages:
    257
    Wind sound is already set up to airspeed:
    Code:
    	if windSound == nil then
    		windSound = gameEngine:createSFXSource("WindTestSound")
    		windSound:setVolume(0)
    		windSound:play(-1)
    		obj:attachSFXNode(windSound, cameraNode)
    		table.insert(loadedSounds, windSound)
    	else
    		local speed = obj:getVelocity():length() -- speed
    		local vol = (speed * speed * 0.001)
    		local pitch = speed / 60
    		if vol > 1 then vol = 1 end
    		windSound:setVolume(vol)
    		windSound:setPitch(pitch)
    	end
    
     
  3. skymiracle

    skymiracle
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    Joined:
    Aug 6, 2013
    Messages:
    71
    Weird, because when i flip my car or break my differential and fully press the gas, i get the full wind noise through my speakers
     
  4. metalmuncher

    metalmuncher
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    Aug 6, 2012
    Messages:
    257
    Its probably the rolling test sound, which does not deactivate when there is no contact yet.
     
  5. BreadForMen

    BreadForMen
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    Joined:
    Apr 5, 2013
    Messages:
    203
    I experience the same thing. I believe the sound is tied with the speed of the wheels.
     
  6. skymiracle

    skymiracle
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    Joined:
    Aug 6, 2013
    Messages:
    71
    I just tried it again, apparently the Covet is based on air speed but the pickup is based on wheel speed.
    So it is different for each car.
     
  7. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    No it isn't. You're confusing wheel rolling sound with wind sound. Right now the placeholder tire rolling sound does not deactivate when the wheel loses contact.
     
  8. skymiracle

    skymiracle
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    Aug 6, 2013
    Messages:
    71
    I m not sure what rolling test sound is so yeah prob i am confusing it.
     
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