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Discussion in 'General Discussion' started by GreenSeven, Jun 1, 2020.
I have no idea what I'm doing
start with something easy like skins, license plates, then gradually go to something more difficult
This is a good place to start but if you want to do modelling stuff start but just making a simple part for an existing car for example a roof scoop or roof spoiler as those don't need too much or any jbeam you can just group them to the body node group usually.
The easiest part to make would be something in interior, because it only needs 3d model, textures and dont need jbeam
How do I add a part to the interior
open up the vehicle .dae in blender
you should be able to find it in the vehicles folder
hood scoops and spoilers don't even really need textures to look good, so that's even easier. interior elements still need jbeam editing.
I meant like mod slots, coding, etc
now that, i’m not entirely sure of, but I know that the preferred program is notepad++
this is a good tutorial if you want to make simple things like bodykits. covers pretty much everything except how to edit the jbeam physics structure.