Where should I start to get better at modding

Discussion in 'General Discussion' started by GreenSeven, Jun 1, 2020.

  1. GreenSeven

    GreenSeven
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    I have no idea what I'm doing
     
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  2. _Diamond_Coal_

    _Diamond_Coal_
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    start with something easy like skins, license plates, then gradually go to something more difficult
     
  3. LJ74

    LJ74
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    This is a good place to start but if you want to do modelling stuff start but just making a simple part for an existing car for example a roof scoop or roof spoiler as those don't need too much or any jbeam you can just group them to the body node group usually.
     
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  4. _Diamond_Coal_

    _Diamond_Coal_
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    Yes
    The easiest part to make would be something in interior, because it only needs 3d model, textures and dont need jbeam
     
  5. GreenSeven

    GreenSeven
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    How do I add a part to the interior
     
  6. MrCin

    MrCin
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    open up the vehicle .dae in blender
    you should be able to find it in the vehicles folder
     
  7. FalloutNode

    FalloutNode
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    hood scoops and spoilers don't even really need textures to look good, so that's even easier. interior elements still need jbeam editing.
     
  8. GreenSeven

    GreenSeven
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    I meant like mod slots, coding, etc
     
  9. MrCin

    MrCin
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    now that, i’m not entirely sure of, but I know that the preferred program is notepad++
     
  10. FalloutNode

    FalloutNode
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    this is a good tutorial if you want to make simple things like bodykits. covers pretty much everything except how to edit the jbeam physics structure.
     
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