Hi all, I want to use the decal road editor, so that I can edge my road and put road marking down the middle etc. My map was built off of HighDef's template, but it didn't come with many options for road decals. I really like the road edge used in the Utah and Tiny Island maps (pretty sure they're the same decal), but I can't seem to find a tutorial on the appropriate method for copying them into my own map. I assume copying the files alone won't work, as I imagine I need to update the decals json? Does the world editor have a nice gui for this, or is it entirely manual? Any tutorials or tips are greatly appreciated. Thanks heaps.
https://www.beamng.com/threads/asphalt-lines-and-textures.80645/#post-1346017 Small addition to this, check that the road has a materialTag "RoadAndPath" in the json or it won't show in the road selector.
Thanks heaps. --- Post updated --- So in the end I just merged the road decal files from the Utah map with my own, and then merged in the json data also. It worked, obviously. I'll assume this is the way to do it, unless/until a GUI option exists for this. Have to say it was painless enough to not be an issue though.