Hello people! I'm wondering what the best order is to create a (custom) car in BeamNG. Do you start with modelling the complete shell of a car including doors, bumpers, etc. or do you just start explicitly with the body and all its techology like the engine, transmission, suspension, etc. and THAN things like the doors, bumpers, etc. Thanks for your advice!
Its best to start with the full shell first then move onto modeling the frame and then engine parts and small details.