We now have 0.34, it was recently released, I'm going to do the same thing I did after 0.33 was released, say what you want in the next version 0.35 and this topic will be open and precisely ideas and what you want in the next version that comes out next year. I'll just let you know that I'm not from the beamng team or moderator, as I'm just here making people share their ideas on the next versions, please be understandable!!
More tunning and configs for MD-Series. Vanilla tractor. Remaster for Wentward bus. East Coast or Italia map update.
I have a feeling we might see a Hopper revamp in the next update, it would be nice for the devs to take a little more time to maybe revamp not just one but a group of cars that haven't been remastered yet such as focusing on all of the older American vehicles such as the Barstow, Moonhawk, and Burnside. The other side of the spectrum could also be focused on as well with the sunburst, Pessima, SBR, and hopper being done. I just don't want them to rush any of the revamps, as avoiding the need for another remaster in coming years as the game continues to progress would be best for them to instead focus on adding additional parts, features, configs, and customization all together to existing vehicles rather than having to rework their core design and function. Other than the remaster of existing cars, I'd love to see some of the non-vehicle items get updated, like the crusher, flipper, cannon, etc... Lastly, features like the smooth headlight transitions they previewed with the new Nine, as well as other quality of live and performance improvements would be welcome. I'm honestly down for any type of update content as whether it's big or small the devs usually take the utmost care in putting together a high quality improvement or addition to the game
Remaster of bruckweel moonhawk Facelit configs: 4 doors,wagon,taxi,police car,derby 4 doors,dragster and grambler
1) Addition for Europe bus and truck 2)European trailers 3)Medium-duty truck (also from Europe or Asia) 4)
It would be very interesting if the World editor would gain a tool, which places AI paths based on chosen texture. In a tool one would choose a texture that should gain AI path automatically and then clever code would populate AI paths which could then be edited for more perfection. Clever code could create some kind of mask based on textures, so that code could place AI pathing on appropriate locations. Also it would be more interesting if decal roads would not fall trough static objects or terrains randomly, but of course error in code could be possible to be found and fixed in 0.34, but if not possible, then I do hope to see fix in 0.35 version.
i am once again asking for a small modern euro hatckback. or at least for some of the existing cars to get gauges and lights for the euro market. or anything. it genuinely feels like BeamNG focuses on the american market too much (i understand, but god, it really does feel like they forget about europe sometimes
Imo we're still missing a small hatchback, so that would be nice to have. Something like a Peugeot 107/108 from Cherrier, or a modern kei car. Maybe not the most exciting kinda cars but at least to me, they'd be a very welcome addition.
. That you can buy houses in career mode, enter them and so on. ---Post updated--- By the way, all my ideas will be in this message! I try not to make more messages in thread when I have ideas! It would be great if BeamNG released a luxury camper in the next update Like this one: , Tf is one photo so big and the other so small? ---Post updated--- That when traffic has different number plates when they respawn and that other cars keep spawning and the others just disappear. ---Post updated--- Trains and train routes
I'm talking smaller than the Covet though?? Thought that was pretty clear from my post but alright. Could be because English isn't my native language but ah well.