West Coast USA - Map

Discussion in 'Terrains, Levels, Maps' started by TWalker143, Feb 19, 2025.

  1. TWalker143

    TWalker143
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    Does anyone know a West Coast USA map that can be used to make your own map out of? I tried to use the in-game map but when I go to change the map, I lose the terrain so hopefully someone has a base map for a custom West Coast USA
     
  2. MegaKnight

    MegaKnight
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    You could use this tool to make a copy of West Coast and work with the copy instead. Maybe that solves the problem.
     
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  3. TWalker143

    TWalker143
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    Thank you I will give this a try.
     
  4. jscxnt

    jscxnt
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    You can do it manually by making a copy of west coast and then going through every .json file to change the name and references but i imagine that would take a while, even in vsc.
     
    • Agree Agree x 1
  5. Willfa

    Willfa
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    there is a tool to change a map name.
     
  6. Ananel81

    Ananel81
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    Yes like said below his message
    --- Post updated ---
    So why even saying this when a tool do this in a second?
     
  7. jscxnt

    jscxnt
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    Because its another option if the tool doesnt work or something, i didnt mean do it manually instead lol
     
  8. AlexKidd71

    AlexKidd71
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    I made the tool in the link above and it should work fine. But if you don’t want to use it go to the beamng installationfolder and under content levels copy the map you want to rename. Unpack it. Then use visual studio code or notepad++ and find replace in all files /levels/mapname/ with /level/newmapname/. It will take just a few seconds. Then in the info.json change the name of the map manually. You can test if it’s working by putting the unpacked map in the levels folder of your BeamNG userfolder. It is generally a good way to have your map project at this place while working on it. You will find your already made changes on west coast in this folder too. If you want to keep this changes you can copy the content of the folder to the unpacked map before renaming it.
     
    #8 AlexKidd71, Feb 23, 2025
    Last edited: Feb 23, 2025
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