Hello, i've been comparing beamng with flat out 2 and next care game, to see why the crashes in those two games look more realistic than beamng's, which they're not. And i've realised that the lack of particles that remain on the ground is the real difference aka debris. in a real car crash you always see little parts of the vehicle on the ground, like glass, plastic, or other small parts of the car, if the game will have that implemented, the level of realism will be highly raised raised. This is my suggestion.
Yes, but we want particles with physics, so that will take some more time but will be much better in the end