WIP Beta released (V1-4 RELEASED) 1968-1972 Mazda Cosmo (L10A, L10B)

Discussion in 'Land' started by Driv3r1142, Feb 22, 2019.

  1. burilkovdeni

    burilkovdeni
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    20190607233303_1.jpg
    The jbeam seems stressed.
     
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  2. Driv3r1142

    Driv3r1142
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    I apologize for not responding a tad bit sooner, I was caught up with some unexpected urgent computer maintenance that I needed to perform.

    I'll look into the engine sounds, it seems that's the most common complaint so far.

    I had a laugh when I realized I forgot the horn :p Should be fixed for the next version, I'll use the horn from the Miramar unless anyone has a better suggestion.


    Camera positioning is more of a personal taste thing, but I can try to make it more similar to official content.

    Actually I've considered doing one, the interior is quite unique for a car of that era IMO and it seems as if it'd be fun to model. However it would almost certainly not be related to this project in any way, as for it's an entirely different car.

    Alright I'll check into the camera, I understand it's difficult to adapt from one camera position to another, and I didn't do the greatest job with aligning it this time...


    The mod doesn't seem to be working correctly for you, I see texture/material errors in the interior, and the JBeam is unusually stressed.

    By chance, since you do alot of personal, small one-off mods, do you happen to have any mod with the file path "jbeam_tester"? I know it's an unusual file path, however this mod will conflict with anything using that file-path.




    Can anyone provide me feedback on how the AI drives this car? Does it have any issues with ScriptAI, or in regular driving? It's been proving to be quite a challenge for me, and I'm wondering if anyone else is experiencing any unusual issues here.
     
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  3. Jackets64

    Jackets64
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    The ai does well mostly, sometimes it will run off the road like other in game vehicles because of too high risk and the base model could probably be improved a bit as the ai tends to have slightly more problems than the race but that’s because of suspension and tires. Overall it’s pretty good with ai.
     
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  4. LentrioxV2

    LentrioxV2
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    screenshot_2019-06-08_09-53-19.png screenshot_2019-06-08_09-52-46.png screenshot_2019-06-08_09-53-10.png screenshot_2019-06-08_09-53-00.png screenshot_2019-06-08_09-54-50.png

    - Engine doesn't sound very loud, it's way too quiet.
    - There isn't any horn.
    - The camera is WAY to far from the car.
    - The thumbnails don't look official.

    Other than that, it's a great mod!
     
    #244 LentrioxV2, Jun 8, 2019
    Last edited: Jun 8, 2019
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  5. donburi

    donburi
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    私はDriv3r1142の要望に答えて、車のテクスチャを用意したので、これで直すことが出来ると思います。

    marathon_de_la_routeの車のエンジン音がある動画を見つけましたので、載せます。

    1



    2

     

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  6. Driv3r1142

    Driv3r1142
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    The mod uses old SBEAM sounds, which lack many features of FMOD and may become incompatible with future game versions. I intended them as temporary, until better sounds can be sourced.

    Also, the thumbnail generator doesn't work on this car, try it for yourself... If it works for you I would happily add in the generated thumbnails; It has something to do with the refnodes, which may also explain the camera positioning being, ehh, weird. The refNodes are biased towards the front right corner of the vehicle, and aren't 100% geometrically in line with eachother. An easy fix would be to simply make separate refNodes like I did with the Vendetta, that are less biased and can be adjusted and re-positioned separately. I would prefer not to do this as this will add a significant amount of weight to the vehicle and may impact weight distribution, but if it happens to come down to the need to fix this, I'll end up having to do it anyway.



    Other than that, happy to hear you're enjoying the mod :)


    Thank you, I think I can use a few of those textures you attached :) May I ask where you got the files from?

    Also, thanks for the videos, I've never been able to see a Marathon de la Route Cosmo up close anywhere... I should be able to use those to modify what I already have.
     
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  7. donburi

    donburi
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    私は、Assetto Corsaと言うゲームのModのコスモスポーツからテクスチャを取ってきました。
    --- Post updated ---
    https://deagostini.jp/community/maz_bbs/support.php

    ここのサイトにコスモスポーツの大体の情報が載っていると思います。

    更新:

    私は、コスモスポーツのホーンを見つけました。
     
    #247 donburi, Jun 8, 2019
    Last edited: Jun 8, 2019
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  8. Ayca

    Ayca
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    What If You Make A Fake Ute/Pickup Version Of It? Yk… Like The Subaru Brat Style? If So, Make the Rear Windshield Against The Cab And Take The Trunk And Some Stuff in Front Of It And It Will Become A Truck :D
     
  9. Jackets64

    Jackets64
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    Interesting idea, but it doesn’t stay true to the cars real life design. In case you did not know, this is a real car:D.
     
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  10. AndySchwarzenegger

    AndySchwarzenegger
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    Nice model!Excellent!
     
  11. Driv3r1142

    Driv3r1142
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    Thank you, Don't expect too many drastic changes to my mod, but I'll see what I can implement and change based on these new references.


    You can't possibly be serious about that... I'll let you think that one out again and I'll explain to you why it won't work without making this into an entirely new vehicle.

    Thanks! :) Happy to hear you're enjoying it so far.
     
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  12. Natandog

    Natandog
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    I love doing rev battles in this thing (race) and then blowing the engine! XD
     
  13. Ayca

    Ayca
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    Oh... Sorry bout the truck thing. I still love the car so much!
     
  14. Addicti0nToB00st

    Addicti0nToB00st
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    Well, all that long post of stoat gets 4 likes, meanwhile atomix's post ( no offense) gets that many ratings. What is so contributive in that post? İ would be happy if someone enlightened me up.
     
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  15. NOCARGO

    NOCARGO
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    Hmm.. Good question, good question.. .. :)
     
  16. donburi

    donburi
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    私は、問題の箇所を分かりやすくなる様に動画にしてきました。



    あと...

    いろいろな情報をzipデータとしてまとめたので、ぜひ閲覧してください。
    (メーターが点灯しているバージョンを作ってみました)

    English:

    I have made the video so that the problem part is easy to understand.

    after...

    Since various information was put together as zip data, please be sure to read it.
    (I tried to make a version that the meter is lit)
     

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    #256 donburi, Jun 9, 2019
    Last edited: Jun 10, 2019
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  17. carsmin

    carsmin
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    sorry could you say it in english?
    OT:
    cool!
    i love japenese cars
     
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  18. GotNoSable!

    GotNoSable!
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    Who cares though?
     
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  19. Driv3r1142

    Driv3r1142
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    Sorry for not posting progress updates lately, I've been taking a small break from modding. I have an update almost ready that addresses a few issues brought up here (However not all of them unfortunately.)

    I'll have that up soon.
     
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  20. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    I'm appalled. You found literally everything wrong, no matter how small, and decided to put it all in a video. He cannot make it so it is EXACTLY like the real thing. People have something called a life you know...
     
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