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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. bmwcrazy456

    bmwcrazy456
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    I suspect not - the main problem with SSRB was that the further the player went from start, the shakier the car became. I would assume that it'd stay out unless that bug was fixed.
     
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  2. McBeamer94

    McBeamer94
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    This is a common problem with long-lasting gameplay without any respawns.
     
  3. DaddelZeit

    DaddelZeit
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    No it's a common problem with getting too far away from x=0, y=0 and the game needing to round mesh/node/whatever positions.
     
    #41583 DaddelZeit, May 8, 2022
    Last edited: May 8, 2022
    • Agree Agree x 8
  4. 2020CorollaXSE__

    2020CorollaXSE__
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    I really hope a USDM Version of the Covet MR Turbo comes since the Renault R5 Turbo and R5 Turbo 2 Were actually sold In the US and had side markers
     
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    • Agree Agree x 5
  5. Koichiro Iketani

    Koichiro Iketani
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    Yep, it can happen in pretty much every game, from Minecraft to Assetto Corsa
     
    • Agree Agree x 9
  6. bmwcrazy456

    bmwcrazy456
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    Well, whatever it was, I presume that that is going to be the thing that keeps it out of the main game. When I used to cruise on the map with lots of traffic, that was my huge complaint with it. I'd assume that unless this was fixed, it'll stay out of the game as per BeamNG dev quality assurance.

    That said, no reason it won't be an easily accessible mod
     
    • Agree Agree x 3
  7. Blood-PawWerewolf

    Blood-PawWerewolf
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    FPP errors can create nightmare fueled stuff like this:

     
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  8. Formula24

    Formula24
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    Then the update might be moving to a larger floating point number for player position so the bouncing doesn't happen till a lot farther away from the center of the map
     
    • Agree Agree x 3
  9. Grille

    Grille
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    Maybe, but I doub't the game isn't already running on f64, so probaly no way to go...
     
    #41589 Grille, May 9, 2022
    Last edited: May 9, 2022
    • Agree Agree x 3
  10. Enforcer_98

    Enforcer_98
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    upload_2022-5-9_22-38-36.png

    such a tease
     
  11. Koichiro Iketani

    Koichiro Iketani
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    • Like Like x 10
    • Agree Agree x 2
  12. default0.0player

    default0.0player
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  13. Acrain7

    Acrain7
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    Didn't the author of Shutoko Revival Project for Assetto Corsa find a work around for the shaking?
     
  14. n0ckboi

    n0ckboi
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    • Agree Agree x 6
    • Like Like x 1
  15. vmlinuz

    vmlinuz
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    This isn't so much update speculation as mod speculation, but I speculate that someone will cram a Soliad V8 into the Covet
     
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  16. McBeamer94

    McBeamer94
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    The Soliad 4.4 is great by any means but why not put the Gavril 6.9? It would make one hell of a Drag project, especially if the engine is mounted at the back! :p:cool:
    The Soliad 4.4 would make a great street-tuning project though!
     
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  17. CatAstrophe05

    CatAstrophe05
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    personally i'm hoping we can get an awd version of the mr turbo so there could maybe be a metro 6r4-esque thing
     
    • Agree Agree x 9
  18. McBeamer94

    McBeamer94
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    Yep, that's exactly what I'm hoping for because we already have a 2WD Rally Car from that era (and it's the Bolide Group 4).
     
  19. vmlinuz

    vmlinuz
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    The 4.4 is smaller and lighter though, it's barely bigger than the 2.0 from the Covet GTz. The Covet would be too light to put the 6.9's power into the ground anyway - said NA 2.0 is already pushing it without wider tires

    Oh, you meant a drag project. That makes more sense, nvm. I was definitely thinking more along the lines of street and track performance

    I do hope we get a V6 and optional full-time 4WD though, called something like M4.6, and diesel engines for the Euro-spec FWD Covet
     
    #41599 vmlinuz, May 9, 2022
    Last edited: May 9, 2022
    • Agree Agree x 2
  20. Wulf

    Wulf
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    Not him, but the author of the Custom Shaders Patch fixed it, the original author of SRP has moved on to doing other things.
     
    • Agree Agree x 2
    • Like Like x 1
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