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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. McBeamer94

    McBeamer94
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    The first scenario is for preparing the ground by informing us about the unavailability in the 32bit OSs, because it's better when we check by ourselves what OS our systems have than ask the classic "My GaMe DaZn'T UpDaTe, AnSwEr Me WhY pLz?????". :p

    The second scenario isn't as possible because we first have to see a Teaser for the upcoming content update and, also, based on the info the Devs told us about prolonging the periods between the Updates for increasing the game testing procedures, the Team also has to iron out the imperfections. ;)
     
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  2. 1993 MAZDA MIATA

    1993 MAZDA MIATA
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    i think its a roll back
     
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  3. CatAstrophe05

    CatAstrophe05
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    welp there go my dreams of getting beamng running on a 486
     
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  4. Turbo49>

    Turbo49>
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    Quoting the steam message here,
    That looks tasty.
     
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  5. DOUGL4S1

    DOUGL4S1
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    With the discontinuation of 32bit systems, I feel sorry for the people who post 0.5 FPS videos to the subreddit.

    Seriously tho, hopefully that makes the devs' lifes a bit easier.
     
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  6. Foxle_Fox

    Foxle_Fox
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    I know this isn't all the players that own BeamNG, but the SteamCharts all time high of players for Beam (playing at the same time) is 14,251 (as of posting this). 0.5% of that is 71. So theoretically with entirely flaud math, that's a number, that probably means something.
     
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  7. Acrain7

    Acrain7
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    I mean, it's been five months, which would be about the right length for a prolonged development period. I'd be surprised if it isn't out by the end of next month, personally.
     
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  8. ManfredE3

    ManfredE3
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    It means there's a surprisingly high number of BeamNG players running 32bit systems
     
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  9. McBeamer94

    McBeamer94
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    Tbh yes, five months is already a prolonged period by the standards of the past 3 or 4 years (during which the updates dropped every 4 months) in this game but I don't really mind. If the prolonged time periods between the updates mean the updates are gonna be even higher quality than now (thanks in part to the exclusive focusing on the 64bit OSs), then so be it! ;)
     
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  10. Acrain7

    Acrain7
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    You'd probably prefer to look at the total ammount of players, instead. Playertracker.net reports a total estimated player count of 1.9 Million. If we assume this number to be correct, that means that equals out to about 9,500 players.
     
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  11. SNFriedM14

    SNFriedM14
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    That 32 bit discontinued announcement makes me almost 100% sure the update is near. They wouldn’t announce it if the update was far to keep the 32-bit player base playing for some time, but the update isn’t a day away so 32-bit players have some early notice. I bet this week.
     
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  12. Acrain7

    Acrain7
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    Ah, perhaps it hasn't been to long after all, then :)

    Oh, i don't see any issue with the prolonged release schedule! I actually prefer it, as it allows the developers to work without a horrible crunch-time mindset (at least, hopefully), and also sees us ending up with much better and higher quality content upon each release.
    --- Post updated ---
    It could be that they've simply just made this decision recently, in the midst of the update's development, and decided to let everyone know ahead of time.

    Or you could be right. I want you to be.
     
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  13. Truker27

    Truker27
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    Any suspicious movement?
     

    Attached Files:

    • Capturedcran2022-04-25212140.png
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  14. alexelcaza

    alexelcaza
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    but a core 2 duo would be able to run this game no problem? the minimum requirements on the store page are an FX 6300 which has way slower single thread performance than any desktop core 2 duo

    people really need to stop exaggerating how cpu demanding this game is
     
  15. vmlinuz

    vmlinuz
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    No movement at all lmao
     
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  16. McBeamer94

    McBeamer94
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    Yep, for now we've seen that the ~4 month deadlines have had some half-done things left behind (and these things are/have been repeatedly reported by many of us in the respective forums - note that I'm mainly talking about the vehicles on this one), so this may also mean that the extra time available will intensify the concentration of the Quality Control crew on fixing them. Plus, this will also be the case for the new content being planned for the future.
    In short, quality needs its time! ;)
     
  17. Bauer33333

    Bauer33333
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    A 32-bit system can only use a maximum of 4GB RAM since it can't count the spaces on the RAM further than that, so I don't see a way you could run beam on 32 bit
     
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  18. Koichiro Iketani

    Koichiro Iketani
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    I used to play on a pirated 0.7 copy of BeamNG, on a laptop with 4 GB of RAM and an integrated GPU

    In case anyone's wondering, i bought the game on Steam after i got a new PC
     
    #41098 Koichiro Iketani, Apr 25, 2022
    Last edited: Apr 25, 2022
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  19. Foxle_Fox

    Foxle_Fox
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    That's probably a lot more accurate number. I was having a hard time finding a website that gave me the total player count.
     
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  20. IonicOwl

    IonicOwl
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    I can't think of any reasonable scenario where someone would be running a 32-bit only CPU to run games. Nearly every CPU made since the mid-00's is 64-bit compatible, and the cheapest mum's-work-laptop-spec CPU from 2013 will also be 64-bit... even the Raspberry Pi has a 64-bit CPU.

    I think anyone running 32-bit probably installed the wrong version of Windows. Typically the user would pick the version they want either at download or at installation, so it's conceivable that a few people would pick the wrong one and be none the wiser. I think Windows 11 is the first version that is 64-bit only.

    As mentioned above, anyone running a 32-bit OS can only address ~3.5GB of memory anyway, even if you have much more installed in the system.
     
    • Agree Agree x 5
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