Separate names with a comma.
Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.
nothing, really. just the original upload date on the steam page might have been a few days out.
Strangely enough, they moved the release date only six seconds earlier
well whoever in charge then must be a real perfectionist then
I somehow doubt that any version of Torque 3D can simulate the necessary fluid physics in a realistic way without melting any computer that isn't cooled cryogenically. BeamNG already includes static environmental flow effects with wind, so I'd imagine that water current would work the same way. That doesn't preclude wave physics, however, I'd imagine a system like GTA V uses could work in BeamNG if necessary.
I wouldn't be surprised if the water physics is pretty simple, perhaps a modified version of wind (more fluid density and low velocity or whatever) that just acts within the body of water, with some particle and sound effects to top it off.
I wonder if the revamped versions of port and industrial will include more water because of the water physics update
Hmm, i just had a thought about the prerunner pickup.
it's quite common for prerunners to get the fascia of a newer truck put on them, with the same old cab (such as the 1996 silverado with a 2018 silverado grille/headlights below:
what if the speculated 2003 van fascia (though there is no evidence to suggest it exists yet) gets put on the D series prerunner?
From BeamNG's Twitter: https://twitter.com/beamng/status/1280556869845729280
Not much of a speculation, but how new is this roofrack thing on the Hopper?
With all the work that had to go into that, it's practically a brand new car. I don't think we'll be getting the wendover this update.
Remember, there's a whole team working on this game. And by the info we've got so far, I think Ferretank is the only one working on the D-series prerunner/crawler.
oooooo exo cage
So far we've been alternating new car/major addition to old car. Between that and the fact the next update is 3-7 weeks away, I doubt we will be seeing a new car.
0.15: Autobello (new car)
0.16 eSBR (major addition)
0.17 Bluebuck (new car)
0.18 Ultra 4 Hopper (major addition)
0.19 FCV (new car)
0.20 Prerunner/Crawler D-Series (major addition)
Ah yes, so far I am doing the 3d artwork and @stout Muldoon is doing the J beaming
you got the same guy that made the lks prerunner doing the jbeam?
this is gonna be good
Ahh yeah! He is super good too! The J beaming is definitely in the right hands
I think we might be getting it in the next update as we usually get cars every two updates,for example we got the bluebuck in 0.17 and we got the vivace in 0.19
While am not into the 4x4 scene. I love the hopper. This D-series update is gonna be sweet.
I wonder if the H series van gets more updates. And if the online 6 engine mesh is updated
I also really hope for a I6 engine update. As someone who does not live in the V8 nation, I6's and I4's on pickups seem much more reasonable to me. Besides, the torque curve on the in-game I6 is higher than the stock V8's in the low rpms (IIRC), so it is still a viable option for certain applications (including off-roading). A long time ago I made a mod for a turbo added to the I6. It probably doesn't even work any more, but I still like the I6.
I believe every part that is cross compatible between the D, H series that would make sense for both of them to have would be given to both, so if the D-series gets lots of parts, some of those parts would find their way to the H-series. Here's a quote from the 0.19 update log that supports that idea (not a confirmation by any means- it probably would be done only to parts that make sense on both vehicles)
I am wondering if we will get working refuelling/charging stations next update. Seing that it is both possible in scenarios and with a mod, I am not quite sure why they are not adding it.