This thread is meant to quickly and easily let you find relevant tutorials in this section, and from our Wiki. Updated on 11/07/2021 Static Objects: https://wiki.beamng.com/Groundmodel_on_static_objects Sketchup: How to add collisions to sketchup models (not visible mesh) by @AIM Blender: https://wiki.beamng.com/Creating_static_objects https://wiki.beamng.com/Exporting_static_objects Useful Youtube videos: Sketchup to BeamNG.drive with working collisions How to export objects with collisions in Blender Create a basic track in Blender and import in BeamNG.drive Levels: How to create your own map For BeamNG.drive by @schumacher Editor tutorial for 2016: Standalone map + Heightmaps by @gigawert Map in a month by @B25Mitch Adding heightmap roads with Blender by @LJFHutch Adding heightmap roads with Blender V2 by @LJFHutch Custom normals for vegetation (Blender) by @LJFHutch Level building with LIDAR by @Ewanc Level modding series by @davidinark and @HighDef Simple Level Creation Tutorial Video by @Car_Killer Useful Youtube videos: Shaping roads with BeamNG.drive editor Scenarios: Introduction to scenario creation Configurations: How to make a configuration by @cukoodukoo Skins: https://wiki.beamng.com/Simple_skin_tutorial https://wiki.beamng.com/Introduction_to_skin_system Vehicles: Introduction to vehicle creation by @B25Mitch How to change vehicle sounds by @Stratosphere Introduction to multidae Blender: How to correctly import/export official vehicles via Blender Engines: How to mod -engine P.1 by @fufsgfen Sounds: How to change vehicle sounds by @Stratosphere Engine sound tutorial by @fufsgfen Creating sounds using the new system by @BombBoy4 Templates for siren mods by @henryjhost Automation: Group multiple automation vehicles in one ZIP mod Scripting: How to write custom camera mods by @Funky7Monkey Guide to vehicle-specifiy bindings by @stenyak Vehicle LUA Reference by @PriusRepellent General Modding: https://wiki.beamng.com/Modding_Guidelines https://wiki.beamng.com/Installing_Content https://wiki.beamng.com/Packaging_Mods Guide to Installing and Packaging Mods by @DerpSheep Uploading mods to the Repository Texture Cooker (PNG to DDS converter) How to switch your mod to Materials V1.5 (PBR) in BeamNG.drive 0.23 Other informative threads: Something about roads How to install Reshade by @EcoNadder77 Noob-Friendly BeamNG Guide by @Big Iron Guide to FFB by @fufsgfen If you want to suggest an existing thread to be added to the list, feel free to send a Private Message with the link to it. Thank you.