Tutorial: How to import your BeamNG Heightmap to Blender and scale it the right way

Discussion in 'Content Creation' started by AlexKidd71, Nov 24, 2022.

  1. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    343
    You find a lot of information about creating heightmaps in Blender and export them to BeamNG. But the other way around? Almost no information in the forum.
    I started my map project as a complete noob and did a lot of things in the world editor. But now wishes are arising ...

    I want to to do fancy things like my own railguards, sidewalks or model my own terrain fitting assets in Blender without any expirience, haha.

    In the video I try to explain how to get BeamNG terrain in Blender with the heightmap and make a test if it's accurate enough and how to scale it the right way.

    Spoiler: it is accurate enough :)

     
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