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Turn indicators not turning off realistically.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Arcozib, Jun 10, 2025.

  1. Arcozib

    Arcozib
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    Joined:
    Jun 20, 2020
    Messages:
    5
    Hey there everyone,
    I've noticed an issue with the turn signals in BeamNG.drive.
    In real cars, the turn signals typically turn off when the steering wheel is approximately straight after completing a turn. However, in BeamNG.drive, the signals only deactivate when the wheel is exactly centered. This feels a bit unrealistic and can be annoying during gameplay, especially for those of us who value immersion.
    Has anyone else experienced this issue? Is there a way to adjust this, or would it require a fix from the devs? I'd love to see more realistic behavior in future updates.
    Thanks!
     
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