WIP Turbo PSI Gauge

Discussion in 'User Interface Apps' started by JDMClark, Feb 3, 2016.

  1. JDMClark

    JDMClark
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    Alrighty, i have zero knowledge on html scripts and i want to try to produce a gauge that will stream the information from the turbo charger. I have found the lua stream files but i honestly have no clue how to make this. I'd love some help or guidance on this. Would be nice to have a little psi gauge for us boostaholics.

    Here is what i've found in the lua files.

    if streams.forcedInductionInfo then
    gui.send('turbochargerInfo', {
    rpm = curTurboAV * 9.5493,
    coef = M.turboCoefPower,
    boost = turboPressure / 6894.76,
    inertia = turboInertiaFactor,
    thr = currentThrottle,
    backpressure = backPressure,
    bovEngage = bovEngaged,
    wastegateFactor = wastegateFactor,
    })


    Might not be useful but its all i could find so far. Help would be appreciated. I figured it would be easiest to just take an existent app like the tachometer or something and convert it over to the turbo chargers information. Would need a special image for the gauge i know. But id like to know if its possible to stream the information over to a gauge. Thanks.
     
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  2. TYLERTJ

    TYLERTJ
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    Would be nice to have.
     
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  3. D-Troxx

    D-Troxx
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    Yes it is. I have made some kind of boostgauge already. You can just use the same jbeam as the gauges for the needle. Only the function has to be changed to "boost" i think. Dont have the file by hand atm so i cant check it:p.
     
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  4. adrian2013

    adrian2013
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    I also made one a while back (it was crazy hackery) but it was before the semi had the boost gauge. I use the semi's now
    ["turboBoost" , "semi_needle_turbo" , "dc3","dc3l","dc12", {"x":10, "y":0, "z":0} , {"x":0, "y":0, "z":-5.4} , {"x":0, "y":0, "z":0}, 0, 50, -25, 1],
     
  5. MikeOne

    MikeOne
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    Banned

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    POWAH!
     
  6. JDMClark

    JDMClark
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    I honestly dont know how to apply all this and make it work, someone should make it :p
     
  7. darklapis13

    darklapis13
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    how do i put this in my game and make it work
     
  8. mumboking

    mumboking
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    There hasn't even been any progress on this, so put "nothing" in your game and that "nothing" will work.
     
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  9. YoYDawn 2

    YoYDawn 2
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    This would be real good. Something on the lines of an actual boost gauge would be amazing.
     
  10. Dr.Sokolov

    Dr.Sokolov
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    If someone could help me with modeling and texturing, I could test and see what I get done for this.:D:p
     
  11. Dr. Death

    Dr. Death
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    Well i suppose there is no more reason to keep this working on?
     
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