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Truck overtorque risk

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by The Blitz, Apr 26, 2020.

  1. The Blitz

    The Blitz
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    Joined:
    May 29, 2019
    Messages:
    65
    I want to make a super powerful truck, i change engine.jbeam to increase turbocharger but after 900HP i start to get overtorque risk, which files or lines do i need to change to make the parts stronger?

    Second question: Is there a way i can remove turbocharger completely?
     
  2. carnox7

    carnox7
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    Joined:
    Aug 24, 2014
    Messages:
    198
    You can actually just add in a new part by making a new mod (or add to a mod your are making) by making a .jbeam file and adding this code to the jbeam file, which is probably on vehicle of your choice

    Example Directory:
    BeamNG.drive (Documents)/mods/unpacked/YourUsername_YourModName/vehicles/semi/YourUsername_engines.jbeam

    Code:
    { // This is an example, change the value to suit yourself and the vehicle you will be adding
    "YourUsername_VehicleName_engine_internals_EngineName_indestruct": { 
        "information":{
            "authors":"Your Name",
            "name":"Indestructible Performance Long Block",
            "value":0,
        },
        "slotType" : "VehicleName_engine_internals_EngineName", // An example is "vivace_engine_internals_i5_2.5_petrol"
        "mainEngine":{
         "torqueModMult":[ // Here, you can change the torque multiplier your engine block will put out when added
                ["rpm", "torque"],
                [0,    1],
                [1000, 2.1],
                [2500, 2.23],
                [4000, 2.27],
                [5000, 2.3],
                [6000, 2.36],
                [7000, 2.46],
                [7500, 2.72],
                [8000, 3.38],
                [8500, 3.8],
                [9000, 4],
            ],
            //This part affects engine durability
            "cylinderWallTemperatureDamageThreshold":9999,
            "headGasketDamageThreshold":999999999,
            "pistonRingDamageThreshold":999999999,
            "connectingRodDamageThreshold":999999999,
            "maxTorqueRating": -1, // -1 is equal to infinite with these stats.
            "maxOverTorqueDamage": -1,
        },
    },
    }
    The same thing can be done to remove turbos
    Code:
    { // This is an example, change the value to suit yourself and the vehicle you will be adding
    "pops_vivace_noturbo_i3_1.2_petrol": {
        "information":{
            "authors":"carnox7",
            "name":"Natural Asperation「Pops」",
            "value":0,
        },
        "slotType" : "vivace_intake_i3_1.2_petrol",
    },
    }
    Hopefully this helped you solve your problem.
     
  3. The Blitz

    The Blitz
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    Joined:
    May 29, 2019
    Messages:
    65
    i completely missed the durability part while looking at jbeam my bad. I only increased maxtorque rating and i get no problems now, i also succesffuly removed the turbocharger so thanks for the help
    edit: removed an unnecessary question
     
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