Cancelled toyota hilux pickup NEED HELP!!!!!

Discussion in 'Land' started by nickzeboy, Apr 28, 2014.

  1. nickzeboy

    nickzeboy
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    i am looking for someone to transfer my blender Toyota into Beamng. i am very new to this and have no clue how to program my creation. Here are some pictures of it!!!:D
     

    Attached Files:

    • toyota.blend.png
    • toyota.blend1.png
    • toyota.blend2.png
    • toyota.blend3.png
    #1 nickzeboy, Apr 28, 2014
    Last edited: Aug 9, 2014
  2. Autofan

    Autofan
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    Cool truck. Have you checked the wiki? It is very broad but it should give you a pretty good idea of how a car for the game is make. You can also check the content creation part of the forum, there are tutorials and answers to questions in there. Good luck. :D
     
  3. nickzeboy

    nickzeboy
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    well i have read the content creation and im a little stumped, if never done any coding in my life so im not so good :p i will check the wiki though... thanx
     
  4. Motovader72

    Motovader72
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    I can get it in game for you. I've just learned
    to do this and I've done it with success twice so far.

    Getting color on the vehicles after they're in game
    is next on my list, but I don't know how yet.
     
  5. nickzeboy

    nickzeboy
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    if you could get it in game for me i would be soooooo happy!!!!! her is the blender file

    - - - Updated - - -

    wrong file!!!! here is the right one
     

    Attached Files:

  6. Motovader72

    Motovader72
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    Got it.

    That's a bad ass looking truck, nice work on modelling!
     
  7. Motovader72

    Motovader72
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    Anyone know why the materials are freaking out on this thing?
    It looks normal in Blender, this is what shows up after importing
    from Blender:
     
    #7 Motovader72, Apr 30, 2014
    Last edited by a moderator: Oct 21, 2015
  8. RedBolide

    RedBolide
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    It's probably your normals. Go into Blender and recalculate the normals. Make sure they're facing out. You might have to flip a few of them manually. That should fix it.
     
  9. Motovader72

    Motovader72
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    I tried that, did not work.

    I might mention that the hood, front fenders, roof are all one part.
    The wheels are 4 separate parts, so why the checker board pattern?
     
    #9 Motovader72, Apr 30, 2014
    Last edited: Apr 30, 2014
  10. RedBolide

    RedBolide
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    Well, there's somewhere to start. Merge/separate the mesh into the parts you need. Don't try to put the mesh in-game if it isn't properly separated. It probably won't help your texture problem, but it'll make things a lot simpler for texturing later on.
     
  11. Motovader72

    Motovader72
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    All the parts are separate except the grill/hood/cab.
    It did some funny things when those were separate
    because I don't have the jbeam right yet.
     
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