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Torn damages

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by KrAZist, Aug 10, 2023.

  1. KrAZist

    KrAZist
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    Joined:
    Aug 5, 2013
    Messages:
    17
    When I activate the slow motion during replay, the damages are torn. I put video with 4 crashes where you can see some moments of it.
    On the last 2 replays, the safe mode was enabled. The problem has not disappeared. Is there a way to fix this glitch?
    After cleaning cache situation didn't get better.
    Version 0.29 from Steam.
     
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  2. 1M_Funny_Things

    1M_Funny_Things
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    Joined:
    Mar 10, 2022
    Messages:
    758
    Maybe the replay systems are different between versions? Also, if you want it to look smoother, you can record the replay in slow-mo, 2X speed recommended (This can cause lag on slower ones)
     
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  3. DaddelZeit

    DaddelZeit
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    Joined:
    Jul 17, 2019
    Messages:
    3,461
    The replay system saves the node position every graphics update frame and interpolates between those. Because of this, it cannot account for post-recording slow motion.
    If you want to slow your recording down and keep the smoothness, you must do so while you are recording.
    You can also use this technique to reverse the effect: a recording done at 30fps but in 2x slow motion will record as 60fps in real-time, so speeding it up in a video editor will double the frames.
     
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  4. KrAZist

    KrAZist
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    Joined:
    Aug 5, 2013
    Messages:
    17
    Thanks every one. Problem was solved by activating slow motion mode during gameplay.
    I think about making tutorial how to solve it.
     
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