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Tire wear in Beam ng

Discussion in 'General Discussion' started by PerdunOFverdun, Sep 3, 2020.

  1. PerdunOFverdun

    PerdunOFverdun
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    Joined:
    Jun 9, 2020
    Messages:
    1
    Hi everyone.
    Playing beam ng I always felt that something was missing. Well, in short, I think it would be very cool if the beam ng added tire wear, temperature heating and overheating, so that all this was visible in real time and also that it affected the handling. For example, you are a rider riding slicks and decided to block the wheels or you skidded the result of your slick is strongly erased.

    Please tell me what you think about this.

    Thank you all in advance.
     
  2. CaptainZoll

    CaptainZoll
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    Joined:
    Nov 10, 2016
    Messages:
    3,135
    the devs have been experimenting with this for a while, but obviously haven't got to a point where they're happy with how detailed it is.
    I'm certain it will come eventually, probably with thermals, wear, flat spots, etc all tied together.
     
    • Agree Agree x 3
    • Like Like x 2
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