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Textures keep changing to "NO MATERIAL"

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by krallopian, Feb 4, 2019.

  1. krallopian

    krallopian
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    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    984
    This just started happening today after placing my "common/licenseplate" folder back. Suddenly my models are losing textures at random. One time I load in and it's missing "concreteInterface" and the next time it's there, but now "ceilingDarker" is missing. Then the next time they're both missing with another, and then another time nothing is missing except a random normal or two.

    WUT
     
  2. Average Person

    Average Person
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    Joined:
    Jul 8, 2015
    Messages:
    588
    I think you might have multiple materials.cs files pointing to same material with conflicting addresses, i'd check the licenseplate folder's cs and then go from there.
     
  3. krallopian

    krallopian
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    NC114-85EKLS
    BeamNG Team

    Joined:
    Dec 5, 2013
    Messages:
    984
    I thought that may be it, but they're all linked locally - no directory pointing. Recent couple loads, everything has been fine.

    Strange!
     
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