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Textures issue

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Pontiac, Oct 4, 2014.

  1. Pontiac

    Pontiac
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    Joined:
    Jul 26, 2014
    Messages:
    148
    When i uv map it i always do project from view, when its done and when i change it to textures this happens, the upper part of the fender is textured at the back. Why does this happen?
    Moon 56.png
     
  2. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,966
    As already mentioned in dev screens. Your normals are wrong. The normals dictate which side of a poly is the front or the back and are responsible for your weird shading.
     
  3. Pontiac

    Pontiac
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    Joined:
    Jul 26, 2014
    Messages:
    148
    So how do i fix it?
     
  4. VeyronEB

    VeyronEB
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    Joined:
    Aug 5, 2012
    Messages:
    1,539
    Hit ctrl + N to recalculate normals or select the face that is invisible and hit flip direction in the tool bar on the left.
     
  5. Pontiac

    Pontiac
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    Joined:
    Jul 26, 2014
    Messages:
    148
    It's fixed, thanks for the advice.
     
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