1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.32 Bug Reporting thread
    Solutions and more information may already be available.

Textures, Collisions, and Invisible Wall Issues Reporting

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Fluffy Panda, Feb 17, 2022.

  1. MultiGamerClub

    MultiGamerClub
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    339
  2. ltntai

    ltntai
    Expand Collapse

    Joined:
    Mar 18, 2017
    Messages:
    656

    Striped water / ocean foam bug, Small Island

    Same happens (also just in one place) on my mod map based on SI, when using ocean_foam.dds or foam.dds as foamTex.
    screenshot_2022-11-24_22-22-51.png

    Update: it moves in real time. Safe mode, time of day is not playing.

    level load, +10, +15, +20, +25 min
     
    #42 ltntai, Nov 24, 2022
    Last edited: Nov 25, 2022
  3. CaptainNoobacus

    CaptainNoobacus
    Expand Collapse

    Joined:
    Feb 2, 2020
    Messages:
    432
    Not sure if this is supposed to be like that or not but the badges on the legran seem to have some texture missing.
     

    Attached Files:

    • upload_2022-12-10_17-6-4.png
    • upload_2022-12-10_17-6-52.png
    • upload_2022-12-10_17-7-16.png
    • Agree Agree x 1
  4. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    4,324
    there been broken since the remaster
     
  5. JOBER

    JOBER
    Expand Collapse

    Joined:
    Nov 9, 2022
    Messages:
    116
    its supposed to look like that
     
  6. bussin.buses

    bussin.buses
    Expand Collapse

    Joined:
    Aug 1, 2022
    Messages:
    4,324
    no its not. its not supposed to be half shadowed
    --- Post updated ---
    upload_2022-12-10_17-6-4.png
    does this seem normal?!
     
    • Agree Agree x 1
  7. baranb714

    baranb714
    Expand Collapse

    Joined:
    Oct 28, 2017
    Messages:
    51
    anyone send me etk 800 ınterior jbeam file I lost the file
    I did clear change
     
  8. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,143
    Just verify integrity on steam
     
  9. esgberg1234

    esgberg1234
    Expand Collapse

    Joined:
    Oct 16, 2017
    Messages:
    17
    Does someone have a cache of the PBR files for johnson valley playing on steam deck and missing a lot of the PBR textures
     
    • Agree Agree x 1
  10. ltntai

    ltntai
    Expand Collapse

    Joined:
    Mar 18, 2017
    Messages:
    656
    Four floating rocks, JV

    and a hovering box
     
    #50 ltntai, Dec 15, 2022
    Last edited: Dec 15, 2022
    • Like Like x 1
  11. Jazonday

    Jazonday
    Expand Collapse

    Joined:
    May 6, 2017
    Messages:
    13
    Hello, today I found a colision bug in the movie studio zone. At the entrance of the warehouse stage 3.
     

    Attached Files:

    • screenshot_2022-12-23_19-17-32.png
  12. ltntai

    ltntai
    Expand Collapse

    Joined:
    Mar 18, 2017
    Messages:
    656
    Badly placed zone in Utah tunnel

     
    • Like Like x 1
  13. Riley_gk

    Riley_gk
    Expand Collapse

    Joined:
    Dec 27, 2022
    Messages:
    3
    Hey so on many maps I seem to have an issue with either the mesh or texture of the map. I can see basically like grey lines around many parts of the map? It's like small sqaures everywhere and it gets really annoying.
    screenshot_2022-12-27_17-03-29.png
    Hoping someone can help, I have tried everything to trouble shoot.
    Thanks!
     

    Attached Files:

    • screenshot_2022-12-27_17-03-29.png
    • Agree Agree x 1
  14. LucasBE

    LucasBE
    Expand Collapse

    Joined:
    Mar 22, 2015
    Messages:
    2,481
    Just to confirm I have the same issue. I see transparent squares like this around what I assume are all of the terrain's mesh quads. It's really annoying and it's been there since at least 0.24.

    If that helps I have an AMD graphics card. Tried safe mode and it still happened.
     
    • Agree Agree x 2
  15. jackmo2207

    jackmo2207
    Expand Collapse

    Joined:
    Jan 21, 2022
    Messages:
    847
    I have the same issue with an Nvidia card
     
  16. Meccanizer

    Meccanizer
    Expand Collapse

    Joined:
    Aug 20, 2020
    Messages:
    48
    I have the same issue although yours looks a little different to mine. From what I gathered, it's most likely an issue related to the pbr road textures, maps without pbr roads don't have this issue. Hopefully the devs fix it in the next hotfix. This was an issue since 0.26.
     
    • Agree Agree x 1
  17. ClassicMike

    ClassicMike
    Expand Collapse

    Joined:
    Jul 24, 2017
    Messages:
    630
    Can confirm as well. Been happening since at least early this year. My GPU is an AMD RX 580, already tried the newest and old drivers.
     
  18. Rednasz

    Rednasz
    Expand Collapse

    Joined:
    Aug 13, 2020
    Messages:
    14
    At West Coast USA by the pier. I saw that you can just drive thru the tree. Seems to be no collisions at all
    BeamNG.media
     
  19. ltntai

    ltntai
    Expand Collapse

    Joined:
    Mar 18, 2017
    Messages:
    656
    Invisible collision under the antenna, JV

     
    • Like Like x 1
  20. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,061
    I have the same issue, but for me it's only on the Italy map for some reason
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice