i put in a pole idk if this is relavent but im going to include it to be safe. (levels/garfieldHeights/art/shapes/utilityPole1.dae everything building i spawn from any map is just no texture, looking at other threads i saw that i needed the material.cs folder for that object, i don't have it so how do i obtain that material thing?
Export your dae (utility pole) to levels/garfieldHeights/art/shapes/JuanStuff/utilityPole1.dae Game will then create materials.cs for you.
I had no idea about dae files, or what collada was etc.. I went into a level, selected an object, clicked 'export from collada' and selected my directory, then the model was in my level! But still not textured. However thanks to this post, I figured I'd try copying some road textures over, just the directory itself and calling the folder,"roadNew" and my level picked it up! FINALLY yellow road lines, in my level!! =D