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SOLVED Terrain texure doing wierd things.[solved]

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by burilkovdeni, Nov 6, 2015.

  1. burilkovdeni

    burilkovdeni
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    Joined:
    Aug 21, 2014
    Messages:
    1,190
    Please help. I have latest.

    The parallax scale was is Issue, set to 0.
     

    Attached Files:

    • 2015-10-23_00032.jpg
    • 2015-10-23_00011.jpg
    • 2015-11-06_00001.jpg
    • 2015-11-06_00003.jpg
    #1 burilkovdeni, Nov 6, 2015
    Last edited: Nov 7, 2015
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    ...and the issue is?
     
  3. Miura

    Miura
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    Aug 5, 2012
    Messages:
    311
    Third picture looks like the grass has parallax without a compatible texture. Edit the grass material and set Parallax Scale to 0.
     
    • Like Like x 1
  4. DirtGamer301

    DirtGamer301
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    Joined:
    Aug 23, 2015
    Messages:
    414
    On pic 1 and 4, it's a problem with the texture itself, nothing game specific.

    Your asphalt texture isn't seamless, which means that you can't use it over and over again without this sharp change between the first and second (and third and so on) texture part. I don't know how to explain this :p

    Here's a seamless texture, as you can probably see the bottom matches up with the top and the top with the bottom:
    http://whatishomeimprovement.com/wp-content/uploads/2012/12/seamless-brick-wall-texture.jpg

    While this isn't because as you can well see the colours don't match up (and everything else not either, but the colours are good to show):
    https://s-media-cache-ak0.pinimg.com/originals/d8/69/93/d86993317c3d97c6d25c4e1e086058a3.jpg


    You can either create yourself a seamless texture out of the image you have or look for another road image which is seamless.

    I hope you somehow understood what I mean :p
     
    • Like Like x 1
  5. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    If parallax is to much the grass will deform when viewed up close. Is the road texture a BeamNG
    default or something else? I've had a nasty time getting custom roadway textures to orient
    properly whether it's a decal road or a mesh road.
     
    • Like Like x 1
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