Support for T3D's lightning object

Discussion in 'Ideas and Suggestions' started by Deleted member 280301, Feb 15, 2018.

  1. Deleted member 280301

    Deleted member 280301
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    I was looking through the docs for Torque3D and noticed a "Lightning" object in one of their screencaps. A quick search later, and I found the reference page for it. To quote:

    Would it be worth enabling this feature in BNG?
     
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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    Aug 5, 2012
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    You can test it in the T3D Pacific Demo, and it looks rather odd looking.
    The damage stuff is mentioning is not related to our physics.

    Anyhow, it's in-game, although it's kind-of broken (crashes game).
    I wouldn't expect a fix anytime soon since it's not used anywhere.
     
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