Suburban house - Help needed (SketchUp to Blender, importing to game) So I decided to try and make a house model for the game, as that is something I feel the game lacks. I was adviced to first create the house model in SketchUp (As I am familiar with that program), and then import it to Blender. Here is a model I put together to try this out: So, here is where I need some guidance. The problem occurs when importing the model into Blender. I export the model from SketchUp as a COLLADA (.dae) file, then import it into Blender. Now, to the problem: How in the world do you add textures to this thing? Keep in mind, I just got this program yesterday, but I cannot seem to find a tutorial that applies to this exact problem! All I need is stucco for the walls, roof texture and some solid colors. I don't even know if this is the right place to ask, but you guys seem to know your stuff. Also, the reason I'm posting this here is so that I can upload pictures as I progress, I just need to get through this hoop first *Edit* I tried adding textures in SketchUp, but as you can see, only parts of the textures appear when I render the new model. The textures also flicker when you rotate the model, and I don't particularly like the standard roof textures, which is why I want them to be applied in Blender. I am guessing there is some magic quick-fix for this, but I sure haven't found it yet.