Hi I wondering how do you make a vehicle sturdy. I have tried to make the jbeam structure not wiggle and cause problems but can not figure it out. could someone tell me how to do this. thanks.
Umm... make sure you have proper cross beams for support always jbeam in triagles/have crosses in the middle of squares/rectangles. increase weight, beamspring and deform values, keep beamdamping between 5-50 on average materials. But for me to give a proper statement I need to see what your jbeam looks like.
if you have all the nodes in place, a really easy way to interconnect them all (creating the most rigid structure possible) is as follows: ["node1","node2"] ["node1","node3"] ["node1","node4"] ["node1","node5"] ["node1","node6"] ["node1","node7"] ["node1","node8"] ["node2","node3"] ["node2","node4"] ["node2","node5"] ["node2","node6"] ["node2","node7"] ["node2","node8"] ["node3","node4"] ["node3","node5"] ["node3","node6"] ["node3","node7"] ["node3","node8"] ["node4","node5"] ["node4","node6"] ["node4","node7"] ["node4","node8"] ["node5","node6"] ["node5","node7"] ["node5","node8"] ["node6","node7"] ["node6","node8"] ["node7","node8"] That's what a perfectly rigid 8-node structure would look like (such as a cube) - for more nodes just expand the pattern. If used for a car, this type of structure won't deform realistically at all but it'll definitely stop any wobbling from happening.
this is what my jbeam looks like after trying to follow this tutorial Introduction_to_Vehicle_Creation. Try driving it on grid small pure and you will see the problem. it does not drive well i think because it is wiggling. could someone confirm this.
coltis only need to be on the most outside faces of the jbeam. This is why I don't make complex structures in blender-jbeam... When you write your own jbeam you can organize it to make it as easy to read as you need it to be. Blender will make errors and make it nearly impossible... And I've never used jbeam editors... just good ole' notepad ++