Alright... well I think some questions need answered here... A. Unflippable by what terms (Collision, ramp, hitting curbs, trying to drive on walls or something,...) B. Are you making your own car or are you starting with one that's premade? C. Are there any rules that need to be followed in terms of modifications? (i.e. wheel size, needs to look stock,...)
well you would just have to tweak it so that it will flip, but in a condition where a real Charger would flip.
That will probably have to do with how the tires are setup on the russian mod, you may need to update them and try to use a regular wheel and tire from the beamng devs, I notice on other vehicles it is the tires and rims that cause the rolling So best thing to check is the tires and rims
Well make it have a stock wheel and tire on the vehicle, if you plan on fixing it, might as well make it fit any
If it is rolling at 40mph, and it's a russian mod... are the swaybars still in the suspension? If not... you could potentially do a scandinavian flick and possibly actually roll the car in real life. That and if the particular tires have over exaggerated grip levels. If that is the case, grip roll could be a real possibility. Also, use the Center of Gravity debug... see just how high off the ground it is. If its a russian mod I can only assume no weight tuning was done and it might be unrealistically high.
That should be all that is needed to induce enough understeer to keep the car from rolling... so check the center of gravity next.
Just add Jeremy Clarkson style training wheels like the Pigeon, that will surely solve all problems of it flipping over
I have no idea, but I believe it has something to do with the Russian Mod Dodge Charger, which the drivetrain (because of the 0.9 (I believe) drivetrain update) is glitched to where the vehicle always "hikes" up and starts glitching a bit. I have no idea how to fix it, but its something like that.