steering wheel on my GolfCart question [ SOLVED]

Discussion in 'Content Creation' started by Sevennemesis, Oct 24, 2013.

  1. Sevennemesis

    Sevennemesis
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    Hi, I have a question about the Steering-wheel on my Golf Cart
    everything work well, after a accidents, the long tube which retain my steering-wheel is bended, but the steering stay in same place.

    to the extremity of my tube I placed a node at the pivot point, Is it be possible to ensure that the steering follows that?

    [ SOLVED]

    the pieces "props" will follow the ""idRef:" node to which you have connected :)
     
    #1 Sevennemesis, Oct 24, 2013
    Last edited: Oct 25, 2013
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Re: steering wheel on my GolfCart question

    Have you tried creating a group for those nodes and defining that group for the steering wheel flexbody?
     
  3. Sevennemesis

    Sevennemesis
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    Re: steering wheel on my GolfCart question

    Ooh, no :/. it is possible to put a group flexbody? in "props"?
     
  4. NinjaFinch

    NinjaFinch
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    Re: steering wheel on my GolfCart question

    I don't think so. From the wiki section on props: "Props are meshes that don't flex, but can be animated." If you look at any of the stock cars, the steering wheel and gauges usually stay fixed in space, regardless of damage to the rest of the car.
     
  5. Sevennemesis

    Sevennemesis
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    Re: steering wheel on my GolfCart question

    Mmm, you're right! I think to Gavril, after an accident, the needles floating in the air!.

    I think it will be the only ugly side of Cart golf since the steering is far from the structure. without the structure can be deformed, it is interesting that the developper includes a way to put the props in a group.
     
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