Released SSRB 1.1

Special Stage Route B

  1. Josh B

    Josh B
    Expand Collapse

    Joined:
    Dec 6, 2021
    Messages:
    1
    I have the same problem as you mentioned. That might need some updates.
     
  2. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,656
    Yes, an update is coming at some point. It was initially going to be just a lighting update, but turned out to be something bigger. So far it has:
    • PBR materials everything, new lighting
    • New tunnel models (with some variants too)
    • New dead-ends
    • New intersection (although not completely happy about it, might redo in the future to avoid further pushing this back)
    • New 2-lane highway route (as seen above)
    • Flowgraph integration (ability to change weather, some mini-games)
    • A few more visual additions such as particles
    Been way too busy to be able to continue working on it, but hopefully these holidays.
     
    • Like Like x 19
  3. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    2,552
    Just wondering, what is your job in the dev team now ?
     
  4. Yash_gamin144

    Yash_gamin144
    Expand Collapse

    Joined:
    Apr 24, 2021
    Messages:
    1,583
  5. RobloxFan2

    RobloxFan2
    Expand Collapse

    Joined:
    Aug 28, 2019
    Messages:
    746
    In the credits: upload_2021-12-16_23-59-9.png
     
    • Like Like x 1
  6. farcar

    farcar
    Expand Collapse

    Joined:
    Aug 13, 2013
    Messages:
    81
    J.F.C. That looks awesome.
    Definitely my most anticipated mod track.
    Can't wait!
     
  7. jasel

    jasel
    Expand Collapse

    Joined:
    Nov 12, 2021
    Messages:
    118
    screenshot_2022-01-14_20-43-33.png what happened?
     
  8. SemKill

    SemKill
    Expand Collapse

    Joined:
    Feb 5, 2021
    Messages:
    28
    well, its needs a update to fix water for the 0.24 version
     
  9. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    376
    This is weird, since 0.24 water is only visible from one side and obviously from the wrong one (only when you are drowning)

    I tried adding another water plane, moving it & playing with settings but nothing helped.

    Otherwise a nice map to floor it!
     
  10. mhikari

    mhikari
    Expand Collapse

    Joined:
    Jul 8, 2016
    Messages:
    107
    I wonder if there is a way to adjust the way point to make AI not drove straight into water at around 20-25 km mark.(the first fork).
    .........There are no other map that I can set AI for a relaxing weekend coursing , without worry about crashing the car.
    (Or a simple enough road to do a steady 100KMH testing.(See how far can a tank of oil goes , at steady speed of 100KMH(beside stop and turn around at both end))
     
    • Like Like x 1
  11. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,656
    It's a bug from the game, not from the level. We are aware of it :)

    The waypoints have been adjusted already, but we need to wait for the next game update to be out before I can release the map as it relies on it :)
     
    • Like Like x 14
  12. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    376
    Sounds like something juicy is coming in the update!
    Looking forward to it as well as your map with PBR ofc :)
     
    • Agree Agree x 2
    • Like Like x 1
  13. farcar

    farcar
    Expand Collapse

    Joined:
    Aug 13, 2013
    Messages:
    81
    Definitely my most anticipated feature for the next update!
     
    • Agree Agree x 1
  14. Kipas

    Kipas
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    3
    I have bug with traffic on that map, traffic cars drive only one way, and if some car spawned wrong way, it will make turn to another side, in center of highway.
     
  15. rob_01

    rob_01
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    105
    Next game update include SSRB as vannila map :) haha
     
    • Agree Agree x 1
  16. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    376
    Would be nice actually, we would finally get a place to both test and sense the top speed of some cars without the need to download mods.
     
    #156 Andryusha, Mar 24, 2022
    Last edited: Mar 25, 2022
    • Agree Agree x 3
  17. Agent_Y

    Agent_Y
    Expand Collapse

    Joined:
    Jul 10, 2020
    Messages:
    6,833
    I use the empty infinite map for that, but it would still be cool to have SSRB as a vanilla map, it makes for amazing ultra high speed chase gameplay that no other map can offer
     
    • Agree Agree x 5
  18. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    376
    True, the empty map just doesn't provide the feeling of speed and you are not punished for mistakes there
     
    • Agree Agree x 4
    • Like Like x 1
  19. mhikari

    mhikari
    Expand Collapse

    Joined:
    Jul 8, 2016
    Messages:
    107
    And you can't set the AI to do the driving in the empty map , just to have the feeling of a smooth Sunday afternoon cruising (or midnight long drive escape from life) build up.
    (Sometimes , I just want to hit the road(to release the pressure) , but not able to IRL , so I would go for a virtual one instead......that's until after a certain update , when the AI keep drive off the road at around 20-25 kilometer mark.)
     
    • Agree Agree x 2
  20. Andryusha

    Andryusha
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    376
    Idk if it helps but there's an endless highway map mod. Maybe AI isn't bugged there.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice