Solved Sound and Transmission help

Discussion in 'Mod Support' started by Insanity624, Mar 22, 2024.

  1. Insanity624

    Insanity624
    Expand Collapse

    Joined:
    Mar 22, 2024
    Messages:
    5
    Im currently editing an existing mod and I cant for the life of me find any help regarding custom starter sounds. as of now, I have this

    "starterSample":"art/sound/engine/starter.wav",
    "starterSampleExhaust":"art/sound/engine/starter.wav",
    "shutOffSampleEngine":"event:>Engine>Shutoff>box4_2006_eng",
    "shutOffSampleExhaust":"event:>Engine>Shutoff>box4_2006_exh",
    "starterVolume":0.6,
    "starterVolumeExhaust":0.6,
    "shutOffVolumeEngine":0.6,
    "shutOffVolumeExhaust":0.53,
    "starterThrottleKillTime":4,
    "idleRPMStartRate":2,
    "idleRPMStartCoef":1.87,

    This code block works but sounds pretty awkward. Now Ive tried to use the starterStartSample and starterLoopSample lines but they dont seem to be working. how can I get a different initial turn over sound before the starter loop.

    The second issue I havent yet searched on the web but might as well ask while im making this. I added a transmission from another mod into this one. This transmission somehow manages to simulate the clutch kind of like Forza which is really nice for controller players like me. But the clutch catches around 4500 rpm which is way too high. Which line determines that in the code?

    Last but not the least. The exhaust is unreasonably loud while starting up. Is there any way I can remove this? The only solution I can think of so far is to add a blank audio file in the sound blend which ends right after the starter rpm.
     
  2. mythakreep

    mythakreep
    Expand Collapse

    Joined:
    Mar 11, 2023
    Messages:
    90
    It may be because youre missing a / at the start. For me this is what worked: /art/sound/start_RS6/startuprs6.wav

    and if that doesnt work you can try this:

    file:>art>sound>start_RS6>start.wav
     
  3. Nissan murano

    Nissan murano
    Expand Collapse

    Joined:
    Feb 5, 2024
    Messages:
    1,356
    (delete this from existence)
     
    #3 Nissan murano, Apr 4, 2024
    Last edited: Apr 4, 2024
  4. Reece Coates

    Reece Coates
    Expand Collapse

    Joined:
    Apr 3, 2020
    Messages:
    1,170
    Don't just volunteer people for help, that's rude.
    Let people come on their own.
     
  5. Nissan murano

    Nissan murano
    Expand Collapse

    Joined:
    Feb 5, 2024
    Messages:
    1,356
    true (ill delete that) honestly i like learning stuff my self but sometimes i need helo
     
  6. mythakreep

    mythakreep
    Expand Collapse

    Joined:
    Mar 11, 2023
    Messages:
    90
    and i know what im talking about im a sound modder...
     
  7. Insanity624

    Insanity624
    Expand Collapse

    Joined:
    Mar 22, 2024
    Messages:
    5
    This doesnt seem to work. i can hear my custom starter loop sound but it kinda just fades in, sounds really bad. For now im just using one of the beamng starter sounds thats similar to the custom one i was going for
     
  8. mythakreep

    mythakreep
    Expand Collapse

    Joined:
    Mar 11, 2023
    Messages:
    90
    you need to have a loud starter sound and make sure theres like 5 seconds of silence after it
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice