Softbody bridge map.

Discussion in 'Ideas and Suggestions' started by HybridRooDragon, Sep 19, 2025 at 7:47 AM.

  1. HybridRooDragon

    HybridRooDragon
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    Joined:
    Jul 30, 2024
    Messages:
    178
    Mainly as a testing grounds for environmental deformable objects that can bend under the weight OR..... Structurally be implemented into the game. I might do some of my own experimenting with this version of BeamNG drive and the next couple of updates and mess around with it, but I may not be able to make a full bridge. I wonder who else wants a bridge that's actually like this or something. Realistically at this point I think can have more soft body built in but please if that's added in make absolutely sure there's an easy way to reset things. Maybe in the radial menu or a timer "post bridge collapse respawn" setting to where the infrastructure automatically resets good as new after some time. Not everything has to be deformable. Some things be ing deformable or collapsible while cars drive on it whether its 400 mph winds or what. That would bring forth a totally new level of dynamic interaction. I know people are going to complain like it's going to crash everyone's computer but. Looking deeply at basically everything..... And how structurally j beams are. I think Bridges would be pretty rigid and stable if done right. Its worth looking at and toying with.

     
  2. KWJ

    KWJ
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    Joined:
    May 1, 2025
    Messages:
    97
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