Hi everyone, I'm a big fan of BeamNG Drive and I've been using it for a while now to create simulations of movie scenes involving cars. I've always been fascinated by the way cars behave in crashes and I love the challenge of trying to recreate those scenes as realistically as possible. I started out by simulating simple scenes, like the car chase from The Blues Brothers. But as I got more comfortable with BeamNG, I started to try more complex scenes, like the cliff jump from Groundhog Day. I've learned a lot about BeamNG and car physics in the process of creating these simulations. I've also had a lot of fun along the way! If you're interested in seeing my simulations, you can find them on my YouTube channel, SimuVerseX. I've also posted a few of them on the BeamNG forums. I'm always looking for new ideas for simulations, so if you have any suggestions, please let me know. Thanks for reading!