PLEASE DO NOT REUPLOAD WITHOUT PERMISSION. LINK OTHERS TO THIS THREAD. The Home of British Motor Racing. Welcome to Silverstone! A 5.891km (3.667 miles) long FIA Grade 1 Circuit well known for hosting the F1 British Grand Prix. The circuit is one of the most well known in the planet, and is highly regarded to be one of the best racing facilities. PLANS: As always, I'm aiming for this port to be as good as it possibly can be. PBR Materials and AI support will 100% make it to the final release, alongside possible time trials. Custom sunsky alongside proper tecpro barriers will also make an appearance. The circuit will feature every single possible layout of the track excluding the Bridge Grand Prix Circuit. CREDITS: Kunos Simulazioni: Original track Me: Porting. Fillman86: Tecpro barrier Groundmodel Link: https://drive.google.com/file/d/1pJZKP6V6CUS1ufUnR8G7AAm4-ckDcoJL/view?usp=sharing PICTURES: (VERY EARLY WIP)
One question, will it be possible to have a quick AI around this track without using the script AI? Also, looks very promising so far
Some things have changed ever since the initial post. I've added lore friendly sponsors alongside PBR. Please note that the materials still aren't finished.
Hello, I wonder if you can have an early access for users who would like to see silverstone in BeamNG drive as I can't find any other mods thanks
Absolutely love the map, do you think we could get stowe circuit and/or the old f1 layout along with this as they would only need a couple barriers removed?
I think the stowe circuit is already in. Could be wrong tho. I still got the blend file for the map so its very easily possible if it hasn't been added already Now as for the old f1 layout, that's when stuff gets tough. It's not in the model, so I'd have to release a brand new map for it
It lags a lot when any particles appear (for example when drifting), on any other map I don't have such issue...