Scratches+Doors (see post for dietails)

Discussion in 'Ideas and Suggestions' started by DoritoMan113, Aug 17, 2018.

  1. DoritoMan113

    DoritoMan113
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    I think there should be a sound for when a vehicle is being dragged across a surface, like a metal scraping sound. Also, (If the beam engine is able to do this) paint scratches would be a nice addition.

    I also think there should be a node that you could grab to open doors, and when doors hit the car they would close and make a nice satisfying door clunk.

    (Edit) the doors should not clunk closed after the lock breaks (like they do currently)

    (another edit) this one should be pretty easy and fps friendly: have a black charred texture and apply it wherever fire particles touch.
    This system could also be used to do other effects like dirt splatter etc.
     
    #1 DoritoMan113, Aug 17, 2018
    Last edited: Aug 19, 2018
    • Agree Agree x 9
  2. Spiicy

    Spiicy
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    THis would be pretty nice to have in game, I feel like it would not be that hard either.
     
    • Agree Agree x 3
  3. Sithhy™

    Sithhy™
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    The devs supposedly are working on an updated sound system that gives each material a sound... so maybe that will happen, but don't hold my word for it
     
  4. henryjhost

    henryjhost
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    The better sound mod has a sound, but no visual
     
    • Agree Agree x 1
  5. TheDiamondLord8

    TheDiamondLord8
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    Implementing the paint scratch would be hard. You could have a scratch skin, but one that generates scrape marks on-going?
     
  6. maximd1122

    maximd1122
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    Agreed. I don't know how feasible the scratches would be but I can imagine just having a few different textures that the game can apply and/or layer. Also more realistic dents (that don't have glitched shadows like when the roof fold in) would be great additions.
     
    • Agree Agree x 2
  7. Mr.Blueboy

    Mr.Blueboy
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    This is a pretty good idea. I've always wanted more alternative sounds in Beamng.
     
  8. DoritoMan113

    DoritoMan113
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    Thanks! I truly believe sound is one of the most important parts of a game. We experience so many sounds in out daily life that are all meshed together to make a constant flow of different sounds. I think games should have as many different sounds for one event (such as crash sounds) as possible. The new sound update really helped with that.
     
    • Agree Agree x 1
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