DING DING DING COME GET YOUR PBR Spoiler: image dump due to nature of how long this took to make i don't have a changelog for anything i've done outside the past 2 weeks so have that i suppose Engines entirely retuned based on MSC dyno export sheets, aftermarket parts in MSC should now have same effect here as they do in the original game. Several jbeam fixes (i dont remember lmao) EVERY SINGLE material has been rewritten from scratch, so things should look proper now, paint, glass and MSC rims now in PBR Ported over to vanilla BeamNG i4 SFX to cut down on filesize bloat and make tuning changes audibly apparent ALL 13x6 tires specific to this mod have been redone also, featuring correct fancy new BeamNG features (and several new variations of tire!) A few new skins from the homie @Spee-Dee Added several new tuning parts (exhaust and intake related) I'll be honest i forgot the rest or lost it to power outages and unsaved notepad docs
Will you add a super powerful convertible version with 8000hp and that does 0-60mph in 0.2 seconds and sounds like a spaceship?
wow what an unexpected upgade. btw do you have any plan to make the stock brake more durable? It overheats/fades way to quick. Thanks
Can you please include pre-cooked textures in the files instead of png, they are literally taking hours to cook on my GPU, way slower than on other mods for some reason, and I have to drive like this
maybe cache related bug of some kind? i've had a few people confirm to me that on their potato spec iGPUs it bakes in less than 5 seconds, the only case it didn't was when they forgot to clear their cache