WIP Beta released San Frisco 0.0.1

Sloped City, Police Chases, Destruction, Fun

  1. JonasTMT

    JonasTMT
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    JonasTMT submitted a new resource:

    San Frisco - Sloped City, Police Chases, Destruction, Fun

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  2. Alex [ITA]

    Alex [ITA]
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    Going to post some things I saw.
    • Extremely laggy. I can't play more than 18 FPS with my laptop
    • The road from the spawn point and the "city centre" is too bouncy
    • I found the UFOs ONLY with the free cam... It would be nice to see them using the car
    • There are some texture glithces near the port
    • I like the port area. It's a big playground
    • Always in the port area there is a floating building
    Nice map btw. Still some work and some optimizations to do.
     
    • Agree Agree x 2
  3. playerOnlyOne

    playerOnlyOne
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    This is nice map but i have 1/20 fps on my computer :/ upload_2017-6-21_13-31-30.png
     
    • Agree Agree x 1
  4. EruptionTyphlosion

    EruptionTyphlosion
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    Yeah, the FPS absolutely tanks when looking at the city, could you try optimizing it?
     
  5. SergentFido

    SergentFido
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    Very fun map. I was about to suggest you to place ramps like in GTA when i saw this one :p



    maybe not very well aligned as you have to turn just before to jump on it.

    Also i suppose this house is for sale for years now, without success :D



    can't wait for the non laggy version, keep it up.
     
  6. JonasTMT

    JonasTMT
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    I couldn't find any other way to 'hide' a jump :) lagg will be fixed soon! (The blue skyscrapers cause it)
    --- Post updated ---
    Sure! I wax planning that :)
    --- Post updated ---
    Lagg will become less, in the next update :)
    You could drive to the most of the ufos.
    Will try to fix the road!
    Port is made to be a playground :)
    O, did not saw a flying building, will be fixed!
     
  7. silvermanblu

    silvermanblu
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    I found a couple of errors myself. Its a great start, but it needs more polish. Also I would study how the architecture is in San Francisco, the way that the buildings are level and the use of retaining walls.
     
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  8. JonasTMT

    JonasTMT
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    The concept of this map is that there is a giant slope (will be smoother). I will fix the flooting buildings!
    I will take a look at the architecture!
     
  9. Alex [ITA]

    Alex [ITA]
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    Found a UFO driving.

    The gravel road near the waterfall/river is too steep at the top and at the middle on both sides, try to smooth it a bit.
     
    • Informative Informative x 1
  10. JonasTMT

    JonasTMT
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    I will do that!
     
  11. RetroStevie

    RetroStevie
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    I found a UFO in a garage! Nice easter egg. :)

    The other 2 images attached is related to a bug where a house is slightly under the ground. Great map however!
     

    Attached Files:

    • 20170621160513_1.jpg
    • 20170621161449_1.jpg
    • 20170621161458_1.jpg
  12. JonasTMT

    JonasTMT
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    Nice! Will fix the house soon!
    --- Post updated ---
    Hi all. I try my best to stop the lagg, but I havent't found a way to fix it. Deleting the custom buildings does not work (I only could make 3/4 FPS more). I think I placed too many buildings :)
     
  13. Kcool_Turbo

    Kcool_Turbo
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    I dont think it can be down solely to building count. Garfield Heights runs well and that has lots of buildings in it (probably more than San Frisco).
     
  14. Danny Werewolf

    Danny Werewolf
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    I'm pretty sure San Frisco has more buildings then Garfield Heights, but one problem may be less LOD's.
     
  15. JonasTMT

    JonasTMT
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    Hmm, I'll try to lower the LOD. Hope that that works!
     
  16. morganphilippawsey

    morganphilippawsey
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    Try removing the island in the distance. Also try swapping the blue skyscraper for the other ones as they would cause less lag as it is 1 less new item to load.
     

    Attached Files:

    • 20170621210144_1.jpg
    #16 morganphilippawsey, Jun 21, 2017
    Last edited: Jun 21, 2017
  17. JonasTMT

    JonasTMT
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    I will swap the blue building
     
  18. Alex [ITA]

    Alex [ITA]
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    Just 2 observations:
    • Floating tree
    20170622172557_1.jpg
    • If San Frisco is a fictional San Francisco in America, traffic lights should be inverted and glitching zebra crossing.
    20170622172613_1.jpg
     
  19. Danny Werewolf

    Danny Werewolf
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    I believe that can be fixed with Clearing your cache. Works fine on my side.
     
    • Agree Agree x 2
  20. JonasTMT

    JonasTMT
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    Yeah, saw the tree yesterday :(
    Couldn't find a way to 'fix' the trafficlights, will be updated!
    The crossings are sometimes floating, will be fixed to!
     
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