*cries in having to look through 1400 mods to see what's causing the game to break after the 0.16 update once* yes this actually happened I don't know how I handled that
BeamNG is what gets me through 2020. A deadly virus, several celebrities dying, an entire continent burning, GioFilms ending his channel, can't stop the developers. --- Post updated --- Do you think I should create a profile picture?
Yeah create a pfp. God damn it I don't know what mod is conflicting. They should make a UI app or something for the mod manager that points out what mod is conflicting.
I couldn't figure out what mod is causing the texture errors, so I am moving all of the mods to somewhere it won't be recognized by the game. It is taking a while... it is 30 GB worth of mods. --- Post updated --- I FIGURED IT OUT! It is AR126B causing texturing problems. I do not know what is going on with the lights. --- Post updated --- I figured it out! AR126b mod is causing texture errors, and any mod that edits the default jbeam like Weight Reduction causes lights to not load.
my next version of the mod will not replace the default jbeam. If you want to, you can just go into the files and remove it as it has no function.
sweats in 420 mods (no really i didnt install any for a while so i let it sit at the dankest number of all)
The most I've had was 100 and my 100th one really slowed down vehicle loading times for some reason so I uninstalled it
It takes 7-10 min to load the game for me with 361 mods just before the update, now I am down to 247 and it takes the same amount of time. Also, am I the only one that's game crashes a lot, usually with loading cars and selecting new parts as of the new update?
Hmm... You know how the lights on the roamer were updated? Well, that has made an unexpected feature- the alternate taillights have no glass textures, and makes it look like they are tuner/ricer lights or something. The lights still have different colors when they are on, too.
I just loaded the game with the game engine (the code that makes that game run) from 0.20. It works fine except the 3D renderer doesn't work. --- Post updated --- I am working on a powerglow config What do you think?
Still working on the skin... it shows up as no texture. Also trying to make a gauge cluster that maxes out at 600 mph and 17000 rpm, that also shows up as no texture. --- Post updated --- The config requires several mods including Super Radiators and Extra Grip Tires, but it is a good racer at high speeds other than the fact it weighs 2.5 tons and the center of gravity is very high
Is anyone willing to help me with this mod? I very clearly have no experience texturing and modeling, so I need help with that. --- Post updated --- Why is no one responding to this thread?