Road architect tool

Discussion in 'World Editor' started by jeffmorris, Sep 22, 2024.

  1. jeffmorris

    jeffmorris
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    Aug 22, 2013
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    I have BeamNG.Drive version 0.33. I want to create a new level/map using Small Grid level/map as template. How do I do that? In World Editor, I can create mesh road and decal road but I can't create a new road using Road architect Tool. How can I create a new road using Road architect Tool? Is it possible to import Google Maps and/or Open Street Maps images so that I can "draw" roads on top of the images?
     
  2. SPittlebug

    SPittlebug
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    May 14, 2023
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    i believe it needs to be on a terrain. and i think gridmap does not have a terrain. you need to use another template map or create a new terrain in gridmap. there is no way to import satellite data straight into beam, best way is doing it with blender or another external software to make the heightmap then use the satellite image as your base texture
     
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  3. el_ferrito

    el_ferrito
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  4. santeXFz

    santeXFz
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    Jul 11, 2023
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    Can someone explain to me why this happens with road decals after using Road Architect tool?
     

    Attached Files:

    • Screenshot2024-10-03224548.png
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  5. Seabird

    Seabird
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    Oct 16, 2024
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    @santeXFz
    I also have had that problem in which the roads keep on trying to make a loop and it is very annoying. *added image
    Screenshot2024-10-17110238.png
    Currently the only solution I have found to prevent that is to :
    1. save the road architect session
    2. set the road state to edit mode
    tutotialbeam1.png
    3. save the level

    If I save the level when the roads are in the render state the problem you have shown above will occur. The only way I know to fix it is to ether delete all the decal roads and reopen the road architect save file or slowly go into each bit of road and cut and delete it.
    How to restore your roads
    Screenshot2024-10-16212052.png
    Screenshot2024-10-16212132.png
    Screenshot2024-10-16212311.png
    Screenshot2024-10-16212414.png

    Hopefully this helps!
     
    #5 Seabird, Oct 16, 2024
    Last edited: Oct 17, 2024
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