WIP RG Mega Motor Park

Discussion in 'Terrains, Levels, Maps' started by racerguy24, Apr 19, 2017.

  1. racerguy24

    racerguy24
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    I was planning on making this map for a good while now and was thinking "I should make an all in 1 map thats got everything motorsports." Now I am making that kind of map. For now this is a heavy WIP map but you should get an idea what the map will look like. This will probably gonna be an all flat map (at least the roads) because when I try to smooth the roads for elevated tracks, its bumpy no matter how hard I try. Here is what the process looks like.



    Main track and rally cross routes

    screenshot_00851.png screenshot_00849.png screenshot_00853.png screenshot_00852.png screenshot_00855.png screenshot_00854.png screenshot_00850.png

    Rough terrain offroad course
    screenshot_00860.png screenshot_00859.png screenshot_00857.png screenshot_00858.png

    Small track (for go-karts or for drifting)
    screenshot_00861.png

    Dual oval tracks
    screenshot_00863.png

    RC park (WIP obviously)
    screenshot_00862.png

    Rally course
    screenshot_00876.png screenshot_00887.png

    TO DO LIST
    Green=done but will be tweaked when needed.
    Blue=WIP

    *=planned but not sure if possible for me.
    Red=not started
    -------------------------------------------------


    -Terrain
    -Road decal
    -Pits
    -Terrain material (like asphalt and grass for example)
    -Walls/Barriers
    -Rc park
    -Rally course
    -Trees/Scenery

    -Time Trial sessions

    All Done!
     
    #1 racerguy24, Apr 19, 2017
    Last edited: Oct 31, 2017
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  2. DutchyGamer

    DutchyGamer
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    Definitely looking forward to this!
     
  3. Average Person

    Average Person
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    cool, as for the smoothing, make a mesh road that does what you want it to do and then use the terrain to mesh tool.
     
  4. racerguy24

    racerguy24
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    I tried that but it is just not smooth enough with that. Maybe I'm not doing it right or something. I'll try again sometime.
     
  5. Average Person

    Average Person
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    might wanna set break angle to a ver small number like 0.1
     
  6. racerguy24

    racerguy24
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    I tested it quickly and it kinda vibrates alot with the f1 car. People wouldnt mind the small bumps would they? it is with 0.1 break angle. The reason Im using the f1 car is to tell the bumps a lot easier than using the default car and looking at the suspension.
     
    #6 racerguy24, Apr 20, 2017
    Last edited: Apr 20, 2017
  7. Average Person

    Average Person
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    never had a issue with this method you might try spacing nodes a bit further apart but it might not work.
     
  8. racerguy24

    racerguy24
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    I found the perfect height-map for this map.
    screenshot_00605.png
    Not sure if you can tell from the picture or now but I have mountains that fits perfectly with the track. Yes there are some parts that are uneven but that's minor I think.
     
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  9. ford is awsome

    ford is awsome
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    looks cool can't wait to drive on it
     
  10. racerguy24

    racerguy24
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    After the terrain struggle for a couple days, here's what the map looks like so far.
    screenshot_00613.png screenshot_00614.png
    Before you ask, yes there's no more sand traps for now because of all the terrain struggles. Changing terrain height map removes the sand, grass and asphalt.. At least I finally know how to sculpt terrain.... I think.
     
  11. racerguy24

    racerguy24
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    I should mention that today (april 25th) is my birthday!
    ____________________________________________

    Now ontopic. I tweaked my template for this map to have more rally cross possibilities. This is probably the first time I posted the picture itself about the template. Try and find as many routes as you can! It don't matter if its onroad or offroad.
    trackplan.png
     
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  12. racerguy24

    racerguy24
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    BIG PROGRESS!
    screenshot_00629.png screenshot_00628.png screenshot_00627.png screenshot_00626.png screenshot_00625.png screenshot_00624.png screenshot_00622.png screenshot_00623.png
    Still not even half way to finish yet since I didn't set where the physical asphalt is at yet. For now the grass is asphalt for testing purpose til I am comfortable with the roads. (also was having fun with the rough terrain offroad course. lol)
     
  13. racerguy24

    racerguy24
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    Great progress so far.
    screenshot_00658.png
    Got barriers all over the main track. I think I am half way done with the map. The oval dirt area is gonna be the R/C zone. That picture above is before I started working on that area. Here is the real progress below.
    screenshot_00661.png
     
  14. Canuto

    Canuto
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    Nice job man:D
     
  15. Sephytester

    Sephytester
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    You should add a small figure eight track and a baja truck track
     
  16. racerguy24

    racerguy24
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    Got the figure 8 track.
    screenshot_00673.png
    About the baja track.... technicly its this.
    screenshot_00675.png
    It is a rough terrain course if thats what you are asking... If its a point to point baja track you mean then I dont have any more room for that.
     
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  17. racerguy24

    racerguy24
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    I haven't done anything to this map in a while because of a few games updated a couple weeks ago and I ran out of motivation since.
    While I'm here, I updated the main post to have a to-do list so you can see what I am currently working on. I will try to update them often.
     
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  18. Projekt535

    Projekt535
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    This looks awesome, and I can't wait to give it a shot!
     
  19. racerguy24

    racerguy24
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    Huge progress since I last posted here. I started adding pretty trees. Bob Ross reference sorta.

    screenshot_00729.png screenshot_00731.png screenshot_00746.png screenshot_00732.png screenshot_00745.png screenshot_00730.png screenshot_00744.png screenshot_00741.png screenshot_00739.png screenshot_00740.png screenshot_00743.png screenshot_00737.png screenshot_00738.png screenshot_00736.png screenshot_00734.png screenshot_00735.png screenshot_00733.png
     
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  20. TheTraxxasManiacs

    TheTraxxasManiacs
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    I can't wait! I hope it's done before October (but ok if not) Willing to wait!
     
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