Adding rain or snow to the map to make it wet or slippery or both at the same time to create a nightmare driving hazard. The amount of rain or snow that hits the ground could be adjusted as well (you will essentially get wet and stay wet) How soon will it happen. I guess it would be logical to introduce dynamic particles as well so your car gets wet two and water droplets hit the glass windows and working wipers two if you want to see where you are going.
I would pay them 50€ if they do these kind of features for BeamNG. Also dirt, mud effects anyway like on Mudrunner/Spintires
Agreed. I would be happy to donate 50 euro or pounds if need it for research and development, the whole thing would need baby steps of course, mud effects like spintires would probably come at the very end
You guys also have to remember that this is a simulation game and that stuff like that can drastically affect frame rate.
While I agree, I also think that it can't be worse than the AI traffic, if that was able to be implemented and not break the game this could as well
Traffic wasn’t computer intensive because it was just the same as running AI with extra cars, the cars just get respawned near you, creating the illusion