Racing Championship A1 - Win on Sunday/Sell on Monday

Discussion in '#BeamNG Racing Championship' started by BombBoy4, Aug 20, 2018.

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  1. BombBoy4

    BombBoy4
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    This is our first official Automation championship. For this series, you will design a car in Automation following a set of rules and then race it around the New Zealand test track. You may not use other player's cars, but you can model your car after them (if they are not an exact replica).

    Anyone may participate in the championship, and you may post/join both events any time before the due date.

    This championship will consist of 2 events over 2 weeks:
    • Automation Test Track - Outside Loop
    • Automation Test Track - Handling Course
    To participate, do this event by going to time trials, selecting Automation Test Track as the map, then selecting the layout. In the settings, keep reverse and rolling start at "no," and only 1 lap. Then upload a video or replay file of your best run by the posted date for the event. Post your time, the video, and your car in this thread. In the video description or your post, include whether you used a keyboard, controller, or steering wheel. Please also include a screenshot of the end.

    Rules (huge thanks to @DriftinCovet1987 for the idea and rules for this championship)
    *Engineering Time of no more than 66 months (5.5 years) combined (car + engine)
    *Production Units of no more than 135 combined (car + engine)
    *Price maximum of $23,500 with mandatory 20% margin
    *No boxer engines unless in a rear-engined car
    *Maximum fuel octane of 87 AKI/91 RON (regular leaded)
    *Vehicles must be completely road-legal [model years 1975 and newer must have a catalytic converter and run on regular unleaded (86 AKI/90 RON) or low-quality fuel (76 AKI/80 RON)]
    *Engine variant year cannot exceed vehicle trim year by more than one (1) year
    *No semi-slick tires
    *Vehicles must achieve a market score of at least 80 in at least three different categories in every country


    Finally, please use only 1 post per event. It helps a lot when going through to tally scores. Any questions please ask in the dedicated questions thread (click here).

    If I missed anything in this post, please let me know. Also, if you have done a championship in the BeamNG Rally Group, you should already know the rules here. This group is heavily based off of that.

    Current Tally (N/A)

    This championship has ended, with no winner.
     
    #1 BombBoy4, Aug 20, 2018
    Last edited: Sep 15, 2018
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  2. DriftinCovet1987

    DriftinCovet1987
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    @BombBoy4 Considering that you chopped off 6 months of engineering time and 15 production units, whilst adding $6,500 to the maximum price (with no increase in mandatory margins), I reckon that your test car is built on the '55 3.3-meter luxobarge body with the most luxurious interior possible, and it's probably powered by an over-5-liter pushrod V8 going through a 2-speed slushbox or 3-speed manual to the rear wheels, while being barely adequately suspended by double-wishbone front/solid-axle coil rear suspension and piddly 165-mm-wide/600-mm-tall tires on 14-inch steel wheels. That sounds like a 250-hp+, 4,000-pound+ wobble machine of doom.

    I, on the other hand, have taken a much cheaper and more subtle approach to these rules.
    HighresScreenshot00062.png HighresScreenshot00063.png
    1987-1992 Aviator Milano F-20/R ('87 2.4-m NSX-esque body)
    Specs:

    MilanoSpecs.png
    (If you can't open up the picture for whatever reason)
    *Engineering Time: 65.1 months (35.2 Body/29.9 Engine)
    *Production Units: 128.1 (91.6 Body/36.5 Engine)
    *Price: ~$13,500 (with 10% margin)
    *Body/Chassis: Galvanized Steel Monocoque / Steel Panels
    *1,988-cc SOHC N/A 20-valve Multi-Point EFI Mid-Transverse Aluminum L5 (F1-20RS)
    *146 horsepower @6,700 RPM
    *128 lb-ft of torque @4,500 RPM
    *9.7:1 Compression Ratio
    *16.7 MPG
    *Weight: 2,329 pounds (44% Front/56% Rear)
    *Suspension: Double Wishbone Front/Double-Wishbone Rear
    *Gearbox: 5-speed Manual

    Overall Market Score (all countries): 88-166

    I'll also be using my usual keyboard driving setup for this challenge.

    So, I got a lap time in for the Outside Loop course...and it's pretty good IMO. Still made a few bumps with the wall because of the Milano's twitchiness (and a few lag spikes really did not help my driving), but hey...at least I did better than my first time 'round, where I got to the finish line with three wheels and barely any car left.
    screenshot_00267.png
     

    Attached Files:

    #2 DriftinCovet1987, Aug 21, 2018
    Last edited: Sep 3, 2018
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  3. BombBoy4

    BombBoy4
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    Haha at first I planned on using a giant pushrod V8 (and gen 1 had a 4.7L V8), but I'm using a 4L V10 for gen 3 right now, and possibly I'm going to drop to a V6 later. My car is a little more modern, designed to be as light as possible, dumping money into the fuel dept. but saving it in the interior dept. It's a 2.5m 2005 coupe with an ultra low drag coef (one of the lowest in game).

    Exterior design isn't finished so no pic, but the specs as of now are:
    *Engineering time: 65.7 months (14.6 body/51.1 engine)
    *Production units: 132.6 (61.2 body/71.4 engine)
    *Price ~$26,400 (@10% margin)
    *Body/chassis: 2006/2007 aluminum semi space/partial aluminum panels (original)
    *4,002cc DOHC N/A 40-valve DI front-longitudinal (originally 6719cc pushrod N/A 16-valve EFI front-longitudinal)
    *523hp @8500 RPM
    *338lb-ft @7500 RPM
    *12.0:1 Compression ratio
    *10.3 MPG
    *Weight 2724 pounds (55.7% front/44.3% rear)
    *Suspension: double wishbone front/multilink rear (original)
    *Gearbox: 6-speed manual (originally 6-speed sequential)
    *Overall market score: 75-210.2

    Keep in mind this is not the car I will enter, it's just a test to flush the rules out, I will be entering in something that feels a lot better to drive around (this thing oversteers everywhere and has so much wheelspin from the start). It will probably have a lot less money dumped into the engine and more into the suspension and drivetrain, as well as a mid-engine format, though this is just a thought without experimentation.
     
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  4. BombBoy4

    BombBoy4
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    Championship will start this coming Saturday, so start your engines!
     
  5. BombBoy4

    BombBoy4
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    This championship has begun, please check the rules as they may have changed since the last time you checked.
    Good luck everyone!
     
  6. BombBoy4

    BombBoy4
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    Any progress anyone?
     
  7. regal.

    regal.
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    Production units (mine is a 140-something), and also markets in Dalluha - I get 82 in one of them, the rest that I qualify for are all under 80 :/
     
  8. DriftinCovet1987

    DriftinCovet1987
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    What sort of car are you trying to build? I know that I've built at least two dozen vehicles that can fit in these rules - some even as new as the mid-1990s - but typically, the older a car is, the easier it will be to fit in the rules. Try going for an older or smaller car if you're having issues with production units.

    (Several of these cars were also well above the required market score in all countries - sometimes cracking 200 points in at least one category.)
     
    #8 DriftinCovet1987, Sep 3, 2018
    Last edited: Sep 3, 2018
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  9. regal.

    regal.
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    Yeah, I was building a 2018 MX5-esque vehicle. I will try your suggestion, thanks!
     
  10. regal.

    regal.
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    Hey about the 20% margin - does it mean I have to set the margin to +20% or -20%?
     
  11. BombBoy4

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    +20%, I didn't even know it could be negative lol
     
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  12. regal.

    regal.
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    1969 SVN Osprey RCA1

    HighresScreenshot00001.png HighresScreenshot00002.png
    upload_2018-9-9_9-16-28.png upload_2018-9-9_9-17-2.png
    upload_2018-9-9_9-17-52.png upload_2018-9-9_9-19-27.png
    upload_2018-9-9_9-20-18.png upload_2018-9-9_9-20-58.png

    (sorry for lots of pictures)
    I will be using a controller (DualShock 4).
    Once I've got a good lap time I'll edit it into this reply

    (edited my car with @DriftinCovet1987 's suggestion, revised pictures accordingly)
     
    #12 regal., Sep 8, 2018
    Last edited: Sep 9, 2018
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  13. DriftinCovet1987

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    That would be known as a discount for when you're failing to sell your cars.

    You're still using dual cams....try swapping over to a single cam to save half a year of engineering time. Also, switching from aluminum to steel will shave off production units and add more weight (and grip) onto the rear wheels (which will be invaluable for the mountain sections of the Outside Loop).
     
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  14. regal.

    regal.
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    Yeah, I was having trouble with grip in my car - I'll try your suggestions, thanks!
     
  15. BombBoy4

    BombBoy4
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    1974 Coupe costing $22208 after 20% margin, scoring 67-118.2% in the markets
    upload_2018-9-10_12-23-19.png upload_2018-9-10_12-23-35.png

    Full specs:
    upload_2018-9-10_12-22-25.png

    Engine specs:
    upload_2018-9-10_12-21-47.png

    Major/minor stats:
    upload_2018-9-10_12-25-5.png

    Performance stats:
    upload_2018-9-10_12-25-37.png

    Run times:
    Outside Loop - Attempt 1 - 6:07.015 (no replay, every 3 seconds it would freeze, I'll find some other way to record)
    upload_2018-9-10_12-57-31.png

    Handling Course - Attempt 1 - 1:35.942 (no replay again, see above)
    upload_2018-9-10_13-7-29.png
     
  16. BombBoy4

    BombBoy4
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    Ummm, so nobody wins? K
     
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