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Questions about Spinners.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by legomiku, Jul 6, 2021.

  1. legomiku

    legomiku
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    Joined:
    Jun 6, 2021
    Messages:
    2
    1st question: I keep seeing Beamng car destruction videos showing a spinner connected to a wall via the node grabber, but I cant seem to nail this correctly, any help?

    2nd question: In another destruction video, I see the spinners intermeshed, kind of like gears, and spinning without hitting each other, how can I sync them up like that?
     
  2. Mullayho

    Mullayho
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    Joined:
    Jun 20, 2020
    Messages:
    38
    I've seen maps that spawn objects like spinners once you load in them in freeroam, maybe the ones you've seen in walls have to do with that. As for the second question you could put the spinners at the apropiate fase angle, then pause the game, start both of them, and then unpause. That way both start at the right angle and should have the same velocity at all times, so yeah syncroniced.
     
  3. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,061
    Yeah that's probably a feature on some maps rather than manual spawning
     
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